mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-20 02:46:53 +01:00
49 lines
992 B
C++
49 lines
992 B
C++
#ifndef MM_SCRATCHES_H
|
|
#define MM_SCRATCHES_H
|
|
|
|
#include "../mm_node.h"
|
|
#include "../mm_node_universal_property.h"
|
|
|
|
class MMScratches : public MMNode {
|
|
GDCLASS(MMScratches, MMNode);
|
|
|
|
public:
|
|
Ref<MMNodeUniversalProperty> get_image();
|
|
void set_image(const Ref<MMNodeUniversalProperty> &val);
|
|
|
|
Vector2 get_size();
|
|
void set_size(const Vector2 &val);
|
|
|
|
int get_layers() const;
|
|
void set_layers(const int val);
|
|
|
|
float get_waviness() const;
|
|
void set_waviness(const float val);
|
|
|
|
int get_angle() const;
|
|
void set_angle(const int val);
|
|
|
|
float get_randomness() const;
|
|
void set_randomness(const float val);
|
|
|
|
void _init_properties();
|
|
void _register_methods(MMGraphNode *mm_graph_node);
|
|
void _render(const Ref<MMMaterial> &material);
|
|
Color _get_value_for(const Vector2 &uv, const int pseed);
|
|
|
|
MMScratches();
|
|
~MMScratches();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
Ref<MMNodeUniversalProperty> image;
|
|
Vector2 size;
|
|
int layers;
|
|
float waviness;
|
|
int angle;
|
|
float randomness;
|
|
};
|
|
|
|
#endif
|