pandemonium_engine/modules/props
2023-02-25 12:13:07 +01:00
..
clutter Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
doc_classes Re-extracted class docs. 2023-01-14 13:38:58 +01:00
editor Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
jobs Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
lights Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
material_cache Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
props Don't serialize editor only omni lights in PropDataLight. 2023-02-25 12:13:07 +01:00
singleton Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tiled_wall Added noise offset support to TiledWalls. 2023-02-25 12:08:49 +01:00
.gitignore
config.py
LICENSE Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_ess_entity.cpp
prop_ess_entity.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_instance_job.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_instance_job.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_instance_merger.cpp
prop_instance_merger.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_instance_prop_job.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_instance_prop_job.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_instance.cpp
prop_instance.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_mesher.cpp Removed comment. 2023-02-25 12:09:23 +01:00
prop_mesher.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_scene_instance.cpp
prop_scene_instance.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
register_types.cpp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub