pandemonium_engine/modules/navigation
2022-08-19 20:50:20 +02:00
..
config.py
godot_navigation_server.h
nav_map.cpp Ported: [3.5] Replace Navigation std::vector use with LocalVector 2022-07-30 00:44:53 +02:00
nav_map.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
nav_region.cpp Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
nav_region.h Ported: [3.5] Replace Navigation std::vector use with LocalVector 2022-07-30 00:44:53 +02:00
nav_rid.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
nav_utils.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
navigation_mesh_editor_plugin.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
navigation_mesh_editor_plugin.h
navigation_mesh_generator.cpp Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files. 2022-08-19 20:50:20 +02:00
navigation_mesh_generator.h Ported: Fix navmesh baking, fixes #57148 2022-07-25 22:57:51 +02:00
pandemonium_navigation_server.cpp Ported: Visual/Physics/Navigation Servers validate RIDs with documentation update - tinmanjuggernaut 2022-08-19 02:52:31 +02:00
pandemonium_navigation_server.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
register_types.cpp Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
register_types.h Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
rvo_agent.cpp Fix crash of navigation agents callback when object is invalid 2022-07-29 09:04:03 +02:00
rvo_agent.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
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