..
bin_sorted_array.h
Cleanups and codestyle for the godot4 containers that I added in unmodified yesterday.
2023-01-16 22:09:32 +01:00
bitfield_dynamic.cpp
Moved a few more core classes.
2022-08-17 17:43:49 +02:00
bitfield_dynamic.h
Moved a few more core classes.
2022-08-17 17:43:49 +02:00
command_queue_mt.cpp
Moved a few more core classes.
2022-08-17 17:43:49 +02:00
command_queue_mt.h
Moved a few more core classes.
2022-08-17 17:43:49 +02:00
cowdata.h
Moved a few more core classes.
2022-08-17 17:43:49 +02:00
hash_map.h
Added more getters to the new HshMap, for more backwards compatibility.
2023-01-15 23:46:53 +01:00
hash_set.h
Ported from godot 4: Remove NOTIFICATION_MOVED_IN_PARENT
2023-04-10 15:55:34 +02:00
hashfuncs.h
Added missing semicolons.
2022-10-09 10:17:16 +02:00
list.h
Moved the error macros.
2022-08-17 15:14:19 +02:00
local_vector.h
Backported the tight version of godot4's LocalVector as the new TightLocalVector class.
2023-01-15 17:30:08 +01:00
lru.h
Added the rest of the new container classes from godot4. They will likely not work as-is, this will be fixed later.
2023-01-16 00:40:55 +01:00
oa_hash_map.h
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
og_hash_map.h
Replaced the HashMap's implementation with the one Godot4. Refactored it to work as a drop in replacement. Renamed the old one to OGHashMap.
2023-01-15 22:57:13 +01:00
ordered_hash_map.h
Replaced the HashMap's implementation with the one Godot4. Refactored it to work as a drop in replacement. Renamed the old one to OGHashMap.
2023-01-15 22:57:13 +01:00
packed_data_container.cpp
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
packed_data_container.h
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
paged_allocator.h
Small cleanups for PooledList and PagedAllocator.
2023-01-15 18:00:34 +01:00
paged_array.h
Cleanups and codestyle for the godot4 containers that I added in unmodified yesterday.
2023-01-16 22:09:32 +01:00
pair.h
Moved around more classes in core.
2022-08-17 16:01:01 +02:00
pool_vector.cpp
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
pool_vector.h
Moved a few more core classes.
2022-08-17 17:43:49 +02:00
pooled_list.h
Small cleanups for PooledList and PagedAllocator.
2023-01-15 18:00:34 +01:00
rb_map.h
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
rb_set.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
rid_handle.cpp
Moved around more classes in core.
2022-08-17 16:01:01 +02:00
rid_handle.h
Moved a few more core classes.
2022-08-17 17:43:49 +02:00
rid.cpp
Moved around more classes in core.
2022-08-17 16:01:01 +02:00
rid.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
ring_buffer.h
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
safe_list.h
Cleanups and codestyle for the godot4 containers that I added in unmodified yesterday.
2023-01-16 22:09:32 +01:00
SCsub
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
search_array.h
Cleanups and codestyle for the godot4 containers that I added in unmodified yesterday.
2023-01-16 22:09:32 +01:00
self_list.h
Moved the error macros.
2022-08-17 15:14:19 +02:00
simple_type.h
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
sort_array.h
Moved the error macros.
2022-08-17 15:14:19 +02:00
threaded_callable_queue.h
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
tight_local_vector.h
Backported the tight version of godot4's LocalVector as the new TightLocalVector class.
2023-01-15 17:30:08 +01:00
vector.h
Moved the error macros.
2022-08-17 15:14:19 +02:00
vmap.h
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
vset.h
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00