pandemonium_engine/modules/gridmap
Haz 33b7cf4031 Fix mesh library remove selected item menu option
Fixes #45969.

(cherry picked from commits 189acbee60f3d3149577db5446d9115352f60216
and aa9d2149e74233b834d168a725c8b119cc72619c)
2023-08-30 10:47:52 +02:00
..
doc_classes Updated the links in the docs. 2023-08-29 22:33:15 +02:00
geometry_parser Fix inconsistent override. 2023-06-06 15:58:40 +02:00
icons
config.py
grid_map_editor_plugin.cpp
grid_map_editor_plugin.h Make sure that the editor can be built even when the new code_editor module is disabled. 2023-02-17 23:20:10 +01:00
grid_map.cpp Ported from godot4: Add Navigation Debug for GridMap edge connections 2023-06-10 23:14:09 +02:00
grid_map.h Ported from godot4: Add Navigation Debug for GridMap edge connections 2023-06-10 23:14:09 +02:00
mesh_library_editor_plugin.cpp Fix mesh library remove selected item menu option 2023-08-30 10:47:52 +02:00
mesh_library_editor_plugin.h
mesh_library.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
mesh_library.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
register_types.cpp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub Ported the geometry parser for GridMap from the navigation mesh generator pr. 2023-06-06 13:52:16 +02:00