mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 19:36:53 +01:00
455 lines
12 KiB
C++
455 lines
12 KiB
C++
//
|
|
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
//
|
|
|
|
#define _USE_MATH_DEFINES
|
|
#include <math.h>
|
|
#include <stdio.h>
|
|
#include "Recast.h"
|
|
#include "RecastAlloc.h"
|
|
#include "RecastAssert.h"
|
|
|
|
inline bool overlapBounds(const float* amin, const float* amax, const float* bmin, const float* bmax)
|
|
{
|
|
bool overlap = true;
|
|
overlap = (amin[0] > bmax[0] || amax[0] < bmin[0]) ? false : overlap;
|
|
overlap = (amin[1] > bmax[1] || amax[1] < bmin[1]) ? false : overlap;
|
|
overlap = (amin[2] > bmax[2] || amax[2] < bmin[2]) ? false : overlap;
|
|
return overlap;
|
|
}
|
|
|
|
inline bool overlapInterval(unsigned short amin, unsigned short amax,
|
|
unsigned short bmin, unsigned short bmax)
|
|
{
|
|
if (amax < bmin) return false;
|
|
if (amin > bmax) return false;
|
|
return true;
|
|
}
|
|
|
|
|
|
static rcSpan* allocSpan(rcHeightfield& hf)
|
|
{
|
|
// If running out of memory, allocate new page and update the freelist.
|
|
if (!hf.freelist || !hf.freelist->next)
|
|
{
|
|
// Create new page.
|
|
// Allocate memory for the new pool.
|
|
rcSpanPool* pool = (rcSpanPool*)rcAlloc(sizeof(rcSpanPool), RC_ALLOC_PERM);
|
|
if (!pool) return 0;
|
|
|
|
// Add the pool into the list of pools.
|
|
pool->next = hf.pools;
|
|
hf.pools = pool;
|
|
// Add new items to the free list.
|
|
rcSpan* freelist = hf.freelist;
|
|
rcSpan* head = &pool->items[0];
|
|
rcSpan* it = &pool->items[RC_SPANS_PER_POOL];
|
|
do
|
|
{
|
|
--it;
|
|
it->next = freelist;
|
|
freelist = it;
|
|
}
|
|
while (it != head);
|
|
hf.freelist = it;
|
|
}
|
|
|
|
// Pop item from in front of the free list.
|
|
rcSpan* it = hf.freelist;
|
|
hf.freelist = hf.freelist->next;
|
|
return it;
|
|
}
|
|
|
|
static void freeSpan(rcHeightfield& hf, rcSpan* ptr)
|
|
{
|
|
if (!ptr) return;
|
|
// Add the node in front of the free list.
|
|
ptr->next = hf.freelist;
|
|
hf.freelist = ptr;
|
|
}
|
|
|
|
static bool addSpan(rcHeightfield& hf, const int x, const int y,
|
|
const unsigned short smin, const unsigned short smax,
|
|
const unsigned char area, const int flagMergeThr)
|
|
{
|
|
|
|
int idx = x + y*hf.width;
|
|
|
|
rcSpan* s = allocSpan(hf);
|
|
if (!s)
|
|
return false;
|
|
s->smin = smin;
|
|
s->smax = smax;
|
|
s->area = area;
|
|
s->next = 0;
|
|
|
|
// Empty cell, add the first span.
|
|
if (!hf.spans[idx])
|
|
{
|
|
hf.spans[idx] = s;
|
|
return true;
|
|
}
|
|
rcSpan* prev = 0;
|
|
rcSpan* cur = hf.spans[idx];
|
|
|
|
// Insert and merge spans.
|
|
while (cur)
|
|
{
|
|
if (cur->smin > s->smax)
|
|
{
|
|
// Current span is further than the new span, break.
|
|
break;
|
|
}
|
|
else if (cur->smax < s->smin)
|
|
{
|
|
// Current span is before the new span advance.
|
|
prev = cur;
|
|
cur = cur->next;
|
|
}
|
|
else
|
|
{
|
|
// Merge spans.
|
|
if (cur->smin < s->smin)
|
|
s->smin = cur->smin;
|
|
if (cur->smax > s->smax)
|
|
s->smax = cur->smax;
|
|
|
|
// Merge flags.
|
|
if (rcAbs((int)s->smax - (int)cur->smax) <= flagMergeThr)
|
|
s->area = rcMax(s->area, cur->area);
|
|
|
|
// Remove current span.
|
|
rcSpan* next = cur->next;
|
|
freeSpan(hf, cur);
|
|
if (prev)
|
|
prev->next = next;
|
|
else
|
|
hf.spans[idx] = next;
|
|
cur = next;
|
|
}
|
|
}
|
|
|
|
// Insert new span.
|
|
if (prev)
|
|
{
|
|
s->next = prev->next;
|
|
prev->next = s;
|
|
}
|
|
else
|
|
{
|
|
s->next = hf.spans[idx];
|
|
hf.spans[idx] = s;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// @par
|
|
///
|
|
/// The span addition can be set to favor flags. If the span is merged to
|
|
/// another span and the new @p smax is within @p flagMergeThr units
|
|
/// from the existing span, the span flags are merged.
|
|
///
|
|
/// @see rcHeightfield, rcSpan.
|
|
bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y,
|
|
const unsigned short smin, const unsigned short smax,
|
|
const unsigned char area, const int flagMergeThr)
|
|
{
|
|
rcAssert(ctx);
|
|
|
|
if (!addSpan(hf, x, y, smin, smax, area, flagMergeThr))
|
|
{
|
|
ctx->log(RC_LOG_ERROR, "rcAddSpan: Out of memory.");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// divides a convex polygons into two convex polygons on both sides of a line
|
|
static void dividePoly(const float* in, int nin,
|
|
float* out1, int* nout1,
|
|
float* out2, int* nout2,
|
|
float x, int axis)
|
|
{
|
|
float d[12];
|
|
for (int i = 0; i < nin; ++i)
|
|
d[i] = x - in[i*3+axis];
|
|
|
|
int m = 0, n = 0;
|
|
for (int i = 0, j = nin-1; i < nin; j=i, ++i)
|
|
{
|
|
bool ina = d[j] >= 0;
|
|
bool inb = d[i] >= 0;
|
|
if (ina != inb)
|
|
{
|
|
float s = d[j] / (d[j] - d[i]);
|
|
out1[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s;
|
|
out1[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s;
|
|
out1[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s;
|
|
rcVcopy(out2 + n*3, out1 + m*3);
|
|
m++;
|
|
n++;
|
|
// add the i'th point to the right polygon. Do NOT add points that are on the dividing line
|
|
// since these were already added above
|
|
if (d[i] > 0)
|
|
{
|
|
rcVcopy(out1 + m*3, in + i*3);
|
|
m++;
|
|
}
|
|
else if (d[i] < 0)
|
|
{
|
|
rcVcopy(out2 + n*3, in + i*3);
|
|
n++;
|
|
}
|
|
}
|
|
else // same side
|
|
{
|
|
// add the i'th point to the right polygon. Addition is done even for points on the dividing line
|
|
if (d[i] >= 0)
|
|
{
|
|
rcVcopy(out1 + m*3, in + i*3);
|
|
m++;
|
|
if (d[i] != 0)
|
|
continue;
|
|
}
|
|
rcVcopy(out2 + n*3, in + i*3);
|
|
n++;
|
|
}
|
|
}
|
|
|
|
*nout1 = m;
|
|
*nout2 = n;
|
|
}
|
|
|
|
|
|
|
|
static bool rasterizeTri(const float* v0, const float* v1, const float* v2,
|
|
const unsigned char area, rcHeightfield& hf,
|
|
const float* bmin, const float* bmax,
|
|
const float cs, const float ics, const float ich,
|
|
const int flagMergeThr)
|
|
{
|
|
const int w = hf.width;
|
|
const int h = hf.height;
|
|
float tmin[3], tmax[3];
|
|
const float by = bmax[1] - bmin[1];
|
|
|
|
// Calculate the bounding box of the triangle.
|
|
rcVcopy(tmin, v0);
|
|
rcVcopy(tmax, v0);
|
|
rcVmin(tmin, v1);
|
|
rcVmin(tmin, v2);
|
|
rcVmax(tmax, v1);
|
|
rcVmax(tmax, v2);
|
|
|
|
// If the triangle does not touch the bbox of the heightfield, skip the triagle.
|
|
if (!overlapBounds(bmin, bmax, tmin, tmax))
|
|
return true;
|
|
|
|
// Calculate the footprint of the triangle on the grid's y-axis
|
|
int y0 = (int)((tmin[2] - bmin[2])*ics);
|
|
int y1 = (int)((tmax[2] - bmin[2])*ics);
|
|
y0 = rcClamp(y0, 0, h-1);
|
|
y1 = rcClamp(y1, 0, h-1);
|
|
|
|
// Clip the triangle into all grid cells it touches.
|
|
float buf[7*3*4];
|
|
float *in = buf, *inrow = buf+7*3, *p1 = inrow+7*3, *p2 = p1+7*3;
|
|
|
|
rcVcopy(&in[0], v0);
|
|
rcVcopy(&in[1*3], v1);
|
|
rcVcopy(&in[2*3], v2);
|
|
int nvrow, nvIn = 3;
|
|
|
|
for (int y = y0; y <= y1; ++y)
|
|
{
|
|
// Clip polygon to row. Store the remaining polygon as well
|
|
const float cz = bmin[2] + y*cs;
|
|
dividePoly(in, nvIn, inrow, &nvrow, p1, &nvIn, cz+cs, 2);
|
|
rcSwap(in, p1);
|
|
if (nvrow < 3) continue;
|
|
|
|
// find the horizontal bounds in the row
|
|
float minX = inrow[0], maxX = inrow[0];
|
|
for (int i=1; i<nvrow; ++i)
|
|
{
|
|
if (minX > inrow[i*3]) minX = inrow[i*3];
|
|
if (maxX < inrow[i*3]) maxX = inrow[i*3];
|
|
}
|
|
int x0 = (int)((minX - bmin[0])*ics);
|
|
int x1 = (int)((maxX - bmin[0])*ics);
|
|
x0 = rcClamp(x0, 0, w-1);
|
|
x1 = rcClamp(x1, 0, w-1);
|
|
|
|
int nv, nv2 = nvrow;
|
|
|
|
for (int x = x0; x <= x1; ++x)
|
|
{
|
|
// Clip polygon to column. store the remaining polygon as well
|
|
const float cx = bmin[0] + x*cs;
|
|
dividePoly(inrow, nv2, p1, &nv, p2, &nv2, cx+cs, 0);
|
|
rcSwap(inrow, p2);
|
|
if (nv < 3) continue;
|
|
|
|
// Calculate min and max of the span.
|
|
float smin = p1[1], smax = p1[1];
|
|
for (int i = 1; i < nv; ++i)
|
|
{
|
|
smin = rcMin(smin, p1[i*3+1]);
|
|
smax = rcMax(smax, p1[i*3+1]);
|
|
}
|
|
smin -= bmin[1];
|
|
smax -= bmin[1];
|
|
// Skip the span if it is outside the heightfield bbox
|
|
if (smax < 0.0f) continue;
|
|
if (smin > by) continue;
|
|
// Clamp the span to the heightfield bbox.
|
|
if (smin < 0.0f) smin = 0;
|
|
if (smax > by) smax = by;
|
|
|
|
// Snap the span to the heightfield height grid.
|
|
unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, RC_SPAN_MAX_HEIGHT);
|
|
unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), (int)ismin+1, RC_SPAN_MAX_HEIGHT);
|
|
|
|
if (!addSpan(hf, x, y, ismin, ismax, area, flagMergeThr))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// @par
|
|
///
|
|
/// No spans will be added if the triangle does not overlap the heightfield grid.
|
|
///
|
|
/// @see rcHeightfield
|
|
bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
|
|
const unsigned char area, rcHeightfield& solid,
|
|
const int flagMergeThr)
|
|
{
|
|
rcAssert(ctx);
|
|
|
|
rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
|
|
|
|
const float ics = 1.0f/solid.cs;
|
|
const float ich = 1.0f/solid.ch;
|
|
if (!rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
|
|
{
|
|
ctx->log(RC_LOG_ERROR, "rcRasterizeTriangle: Out of memory.");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// @par
|
|
///
|
|
/// Spans will only be added for triangles that overlap the heightfield grid.
|
|
///
|
|
/// @see rcHeightfield
|
|
bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
|
|
const int* tris, const unsigned char* areas, const int nt,
|
|
rcHeightfield& solid, const int flagMergeThr)
|
|
{
|
|
rcAssert(ctx);
|
|
|
|
rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
|
|
|
|
const float ics = 1.0f/solid.cs;
|
|
const float ich = 1.0f/solid.ch;
|
|
// Rasterize triangles.
|
|
for (int i = 0; i < nt; ++i)
|
|
{
|
|
const float* v0 = &verts[tris[i*3+0]*3];
|
|
const float* v1 = &verts[tris[i*3+1]*3];
|
|
const float* v2 = &verts[tris[i*3+2]*3];
|
|
// Rasterize.
|
|
if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
|
|
{
|
|
ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// @par
|
|
///
|
|
/// Spans will only be added for triangles that overlap the heightfield grid.
|
|
///
|
|
/// @see rcHeightfield
|
|
bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
|
|
const unsigned short* tris, const unsigned char* areas, const int nt,
|
|
rcHeightfield& solid, const int flagMergeThr)
|
|
{
|
|
rcAssert(ctx);
|
|
|
|
rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
|
|
|
|
const float ics = 1.0f/solid.cs;
|
|
const float ich = 1.0f/solid.ch;
|
|
// Rasterize triangles.
|
|
for (int i = 0; i < nt; ++i)
|
|
{
|
|
const float* v0 = &verts[tris[i*3+0]*3];
|
|
const float* v1 = &verts[tris[i*3+1]*3];
|
|
const float* v2 = &verts[tris[i*3+2]*3];
|
|
// Rasterize.
|
|
if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
|
|
{
|
|
ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// @par
|
|
///
|
|
/// Spans will only be added for triangles that overlap the heightfield grid.
|
|
///
|
|
/// @see rcHeightfield
|
|
bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
|
|
rcHeightfield& solid, const int flagMergeThr)
|
|
{
|
|
rcAssert(ctx);
|
|
|
|
rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
|
|
|
|
const float ics = 1.0f/solid.cs;
|
|
const float ich = 1.0f/solid.ch;
|
|
// Rasterize triangles.
|
|
for (int i = 0; i < nt; ++i)
|
|
{
|
|
const float* v0 = &verts[(i*3+0)*3];
|
|
const float* v1 = &verts[(i*3+1)*3];
|
|
const float* v2 = &verts[(i*3+2)*3];
|
|
// Rasterize.
|
|
if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
|
|
{
|
|
ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|