pandemonium_engine/modules/terraman_2d/world
2022-08-17 12:53:49 +02:00
..
default Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
isometric
jobs Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
simple
block_terrain_2d_structure.cpp
block_terrain_2d_structure.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
terrain_2d_chunk.cpp Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
terrain_2d_chunk.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
terrain_2d_environment_data.cpp
terrain_2d_environment_data.h Moved color to core/math. 2022-08-17 11:38:15 +02:00
terrain_2d_structure.cpp
terrain_2d_structure.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
terrain_2d_world_editor.cpp
terrain_2d_world_editor.h
terrain_2d_world.cpp Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
terrain_2d_world.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00