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config.py
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
nav_map.cpp
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Backport navigation crash fixes
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2022-11-30 14:41:16 +01:00 |
nav_map.h
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Fix avoidance calculation on NO_THREADS build
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2022-10-08 17:24:55 +02:00 |
nav_region.cpp
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Ported: [3.5] Update NavigationServer backport
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2022-07-28 22:34:28 +02:00 |
nav_region.h
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Ported: [3.5] Replace Navigation std::vector use with LocalVector
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2022-07-30 00:44:53 +02:00 |
nav_rid.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
nav_utils.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
navigation_mesh_editor_plugin.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
navigation_mesh_editor_plugin.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
navigation_mesh_generator.cpp
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Added back GridMap support for the NavigationMeshGenerator.
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2022-10-09 00:01:13 +02:00 |
navigation_mesh_generator.h
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Ported: Fix navmesh baking, fixes #57148
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2022-07-25 22:57:51 +02:00 |
pandemonium_navigation_server.cpp
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Fix Navigation agent callback wild pointer crash
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2022-12-22 14:12:00 +01:00 |
pandemonium_navigation_server.h
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Fix compile and small cleanups after the backports.
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2022-12-22 15:24:53 +01:00 |
register_types.cpp
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
register_types.h
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
rvo_agent.cpp
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Fix crash of navigation agents callback when object is invalid
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2022-07-29 09:04:03 +02:00 |
rvo_agent.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
SCsub
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |