pandemonium_engine/modules/navigation
2023-01-15 11:46:13 +01:00
..
config.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
nav_map.cpp Backport navigation crash fixes 2022-11-30 14:41:16 +01:00
nav_map.h Fix avoidance calculation on NO_THREADS build 2022-10-08 17:24:55 +02:00
nav_region.cpp Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
nav_region.h Ported: [3.5] Replace Navigation std::vector use with LocalVector 2022-07-30 00:44:53 +02:00
nav_rid.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
nav_utils.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
navigation_mesh_editor_plugin.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
navigation_mesh_editor_plugin.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_mesh_generator.cpp Added back GridMap support for the NavigationMeshGenerator. 2022-10-09 00:01:13 +02:00
navigation_mesh_generator.h Ported: Fix navmesh baking, fixes #57148 2022-07-25 22:57:51 +02:00
pandemonium_navigation_server.cpp Fix Navigation agent callback wild pointer crash 2022-12-22 14:12:00 +01:00
pandemonium_navigation_server.h Fix compile and small cleanups after the backports. 2022-12-22 15:24:53 +01:00
register_types.cpp Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
rvo_agent.cpp Fix crash of navigation agents callback when object is invalid 2022-07-29 09:04:03 +02:00
rvo_agent.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00