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animation_blend_space_1d.cpp
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Moved more includes from headers to cpp files.
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2022-03-17 10:58:07 +01:00 |
animation_blend_space_1d.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
animation_blend_space_2d.cpp
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Moved more includes to cpp files.
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2022-03-17 19:35:23 +01:00 |
animation_blend_space_2d.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
animation_blend_tree.cpp
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Backported: Fix inversed ADD_GROUP parameters in AnimationNodeOneShot - timothyqiu - e822145be2
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2022-03-24 10:48:01 +01:00 |
animation_blend_tree.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
animation_cache.cpp
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animation_cache.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
animation_node_state_machine.cpp
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Added StringName as a variant type, with eventually the help of 3c0059650d .
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2022-03-21 21:29:06 +01:00 |
animation_node_state_machine.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
animation_player.cpp
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Added StringName as a variant type, with eventually the help of 3c0059650d .
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2022-03-21 21:29:06 +01:00 |
animation_player.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
animation_tree_player.cpp
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Moved more includes to cpp files.
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2022-03-17 10:39:38 +01:00 |
animation_tree_player.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
animation_tree.cpp
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
animation_tree.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
root_motion_view.cpp
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root_motion_view.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
SCsub
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
skeleton_ik.cpp
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Added StringName as a variant type, with eventually the help of 3c0059650d .
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2022-03-21 21:29:06 +01:00 |
skeleton_ik.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
tween.cpp
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tween.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |