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Relintai
deec900b5e
Currently the GL thread is started / stopped when the activity is respectively resumed / paused. However, according to the `GLSurfaceView` documentation, this should be done instead when the activity is started / stopped, so this change updates the start / stop logic for the GL thread to match the documentation.
- m4gr3d
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.. | ||
api | ||
export | ||
java | ||
plugin | ||
android_input_handler.cpp | ||
android_input_handler.h | ||
android_keys_utils.cpp | ||
android_keys_utils.h | ||
audio_driver_opensl.cpp | ||
audio_driver_opensl.h | ||
detect.py | ||
dir_access_jandroid.cpp | ||
dir_access_jandroid.h | ||
file_access_android.cpp | ||
file_access_android.h | ||
file_access_filesystem_jandroid.cpp | ||
file_access_filesystem_jandroid.h | ||
java_class_wrapper.cpp | ||
java_pandemonium_io_wrapper.cpp | ||
java_pandemonium_io_wrapper.h | ||
java_pandemonium_lib_jni.cpp | ||
java_pandemonium_lib_jni.h | ||
java_pandemonium_view_wrapper.cpp | ||
java_pandemonium_view_wrapper.h | ||
java_pandemonium_wrapper.cpp | ||
java_pandemonium_wrapper.h | ||
jni_utils.cpp | ||
jni_utils.h | ||
logo.png | ||
net_socket_android.cpp | ||
net_socket_android.h | ||
os_android.cpp | ||
os_android.h | ||
platform_config.h | ||
power_android.cpp | ||
power_android.h | ||
README.md | ||
run_icon.png | ||
SCsub | ||
string_android.h | ||
thread_jandroid.cpp | ||
thread_jandroid.h |
Android platform port
This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.
Artwork license
logo.png
and run_icon.png
are licensed under
Creative Commons Attribution 3.0 Unported
per the Android logo usage guidelines:
The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.