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area.cpp
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area.h
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audio_stream_player_3d.cpp
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Revert "Ignore a maybe-uninitialized warning in AudioStreamPlayer3D."
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2024-06-18 13:44:32 +02:00 |
audio_stream_player_3d.h
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baked_lightmap.cpp
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Clang format everything.
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2024-07-16 21:23:54 +02:00 |
baked_lightmap.h
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Clang format everything again.
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2024-07-16 21:29:26 +02:00 |
camera.cpp
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Safe Camera::unproject_position()
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2024-09-07 09:27:25 +02:00 |
camera.h
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Safe Camera::unproject_position()
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2024-09-07 09:27:25 +02:00 |
collision_object.cpp
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collision_object.h
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collision_polygon.cpp
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collision_polygon.h
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collision_shape.cpp
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collision_shape.h
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cpu_particles.cpp
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Renamed Particle to GPUParticle and Particle2D to GPUParticle2D pt4.
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2024-07-16 16:59:21 +02:00 |
cpu_particles.h
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Renamed Particle to GPUParticle and Particle2D to GPUParticle2D pt4.
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2024-07-16 16:59:21 +02:00 |
cull_instance.cpp
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cull_instance.h
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gi_probe.cpp
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Clang format everything.
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2024-07-16 21:23:54 +02:00 |
gi_probe.h
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Clang format everything again.
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2024-07-16 21:29:26 +02:00 |
gpu_particles.cpp
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Clang format everything.
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2024-07-16 21:23:54 +02:00 |
gpu_particles.h
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Clang format everything again.
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2024-07-16 21:29:26 +02:00 |
immediate_geometry.cpp
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immediate_geometry.h
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importer_mesh_instance_3d.cpp
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importer_mesh_instance_3d.h
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Fix small formatting inconsistencies.
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2024-03-01 16:25:19 +01:00 |
interpolated_camera.cpp
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interpolated_camera.h
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label_3d.cpp
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label_3d.h
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Fix small formatting inconsistencies.
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2024-03-01 16:25:19 +01:00 |
light.cpp
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Backport DirectionalLight fade_start property to 3.x
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2024-07-17 00:11:17 +02:00 |
light.h
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Backport DirectionalLight fade_start property to 3.x
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2024-07-17 00:11:17 +02:00 |
lightmapper.cpp
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Clang format everything.
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2024-07-16 21:23:54 +02:00 |
lightmapper.h
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Clang format everything again.
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2024-07-16 21:29:26 +02:00 |
listener.cpp
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listener.h
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lod_manager.cpp
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
lod_manager.h
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Clang format everything again.
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2024-07-16 21:29:26 +02:00 |
lod.cpp
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
lod.h
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Clang format everything again.
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2024-07-16 21:29:26 +02:00 |
merge_group.cpp
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Mesh merging - refactor to be backward compatible for CPU / GPU storage
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2024-07-14 08:16:10 +02:00 |
merge_group.h
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mesh_instance.cpp
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Mesh merging - refactor to be backward compatible for CPU / GPU storage
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2024-07-14 08:16:10 +02:00 |
mesh_instance.h
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Mesh merging - refactor to be backward compatible for CPU / GPU storage
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2024-07-14 08:16:10 +02:00 |
multimesh_instance.cpp
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multimesh_instance.h
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navigation_agent.cpp
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navigation_agent.h
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navigation_geometry_parser_3d.cpp
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navigation_geometry_parser_3d.h
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Fix small formatting inconsistencies.
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2024-03-01 16:25:19 +01:00 |
navigation_link_3d.cpp
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navigation_link_3d.h
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navigation_mesh_instance.cpp
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navigation_mesh_instance.h
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navigation_obstacle.cpp
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navigation_obstacle.h
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navigation.cpp
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navigation.h
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occluder.cpp
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occluder.h
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path.cpp
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path.h
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physics_body.cpp
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Fix physics on_floor_body crash
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2024-04-21 14:20:26 +02:00 |
physics_body.h
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Fix physics on_floor_body crash
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2024-04-21 14:20:26 +02:00 |
physics_joint.cpp
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physics_joint.h
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portal.cpp
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Fix compile error.
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2024-04-21 14:58:11 +02:00 |
portal.h
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position_3d.cpp
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position_3d.h
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proximity_group.cpp
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proximity_group.h
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ray_cast.cpp
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ray_cast.h
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reflection_probe.cpp
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reflection_probe.h
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remote_transform.cpp
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remote_transform.h
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room_group.cpp
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room_group.h
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room_manager.cpp
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Clang format everything.
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2024-07-16 21:23:54 +02:00 |
room_manager.h
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room.cpp
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room.h
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SCsub
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shape_cast.cpp
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shape_cast.h
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Fix small formatting inconsistencies.
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2024-03-01 16:25:19 +01:00 |
soft_body.cpp
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soft_body.h
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spatial_velocity_tracker.cpp
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spatial_velocity_tracker.h
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spring_arm.cpp
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spring_arm.h
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sprite_3d.cpp
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sprite_3d.h
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vehicle_body.cpp
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Clang format everything.
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2024-07-16 21:23:54 +02:00 |
vehicle_body.h
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visibility_notifier.cpp
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visibility_notifier.h
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visual_instance.cpp
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Adding back lightmaps pt2.
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2024-07-15 19:15:47 +02:00 |
visual_instance.h
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Adding back lightmaps pt2.
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2024-07-15 19:15:47 +02:00 |
voxel_light_baker.cpp
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Clang format everything.
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2024-07-16 21:23:54 +02:00 |
voxel_light_baker.h
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Clang format everything again.
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2024-07-16 21:29:26 +02:00 |
world_environment_3d.cpp
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world_environment_3d.h
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