pandemonium_engine/platform/android/java
Relintai 7e64510427 Ported: Add setting to control the window used to run the project for the Android editor
The follow options were added to the (new) `run/window_placement/android_window` editor setting:

- `Auto`: choose how to run the project based on the device screen size
- `Same as Editor`: run the project in the same window as the editor
- `Side-by-side with Editor`: run the project in an adjacent window to the editor
- m4gr3d
b5a908c985
Removed my force launch adjacent solution in favor of this.
2023-06-11 09:52:39 +02:00
..
app Downgrade android gradle plugin to version 7.2.1. 2023-05-01 12:01:13 +02:00
editor Ported: Add setting to control the window used to run the project for the Android editor 2023-06-11 09:52:39 +02:00
gradle/wrapper Ported: Bump the target SDK version to 33 (Android 13) 2023-04-15 11:15:16 +02:00
lib Ported: Add benchmark logic 2023-05-01 15:32:01 +02:00
nativeSrcsConfigs Ported: Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices 2023-02-07 02:50:11 +01:00
scripts Added missing scripts. 2022-07-29 09:22:06 +02:00
build.gradle Ported: Update the clean task configuration 2022-11-13 00:34:19 +01:00
gradle.properties Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
gradlew
gradlew.bat
settings.gradle Ported: Ensure Android Java and Kotlin compile to the same version - madmiraal 2022-07-29 08:35:59 +02:00