mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 20:06:49 +01:00
16 lines
469 B
Python
16 lines
469 B
Python
#!/usr/bin/env python
|
|
|
|
Import("env")
|
|
|
|
if "GLES2_GLSL" in env["BUILDERS"]:
|
|
env.GLES2_GLSL("copy.glsl")
|
|
env.GLES2_GLSL("canvas.glsl")
|
|
env.GLES2_GLSL("canvas_shadow.glsl")
|
|
env.GLES2_GLSL("scene.glsl")
|
|
env.GLES2_GLSL("cubemap_filter.glsl")
|
|
env.GLES2_GLSL("cube_to_dp.glsl")
|
|
env.GLES2_GLSL("effect_blur.glsl")
|
|
env.GLES2_GLSL("tonemap.glsl")
|
|
env.GLES2_GLSL("lens_distorted.glsl")
|
|
env.Depends(Glob("*.glsl.gen.h"), "#gles_builders.py")
|