.. |
a_star.cpp
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
a_star.h
|
Fix unitialized variables in core
|
2024-02-08 13:43:25 +01:00 |
aabb.cpp
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
aabb.h
|
Fix AABB.encloses failing on shared upper bound
|
2024-02-08 14:00:08 +01:00 |
audio_frame.cpp
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
audio_frame.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
basis.cpp
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
basis.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
bsp_tree.cpp
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
bsp_tree.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
bvh_abb.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
bvh_cull.inc
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
bvh_debug.inc
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
bvh_integrity.inc
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
bvh_logic.inc
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
bvh_misc.inc
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
bvh_pair.inc
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
bvh_public.inc
|
Fixup BVH debugging statements
|
2022-07-29 23:20:04 +02:00 |
bvh_refit.inc
|
BVH - fix not refitting upward from leaf nodes
|
2023-10-02 16:55:52 +02:00 |
bvh_split.inc
|
BVH - fix axis getting mixed up when split leaf
|
2023-10-02 16:56:12 +02:00 |
bvh_structs.inc
|
BVH - fix not refitting upward from leaf nodes
|
2023-10-02 16:55:52 +02:00 |
bvh_tree.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
bvh.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
color_names.inc
|
Ported: Single Compilation Unit build.
|
2023-07-11 16:07:36 +02:00 |
color.cpp
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
color.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
convex_hull.cpp
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
convex_hull.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
delaunay.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
disjoint_set.cpp
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
disjoint_set.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
expression.cpp
|
Added a new method to Expression so it can be used with multiple threads simultenously.
|
2024-02-25 10:25:46 +01:00 |
expression.h
|
Added a new method to Expression so it can be used with multiple threads simultenously.
|
2024-02-25 10:25:46 +01:00 |
face3.cpp
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
face3.h
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
geometry.cpp
|
File copyright header updates pt1.
|
2023-12-17 22:29:33 +01:00 |
geometry.h
|
Work on layered tile maps.
|
2024-03-04 22:15:59 +01:00 |
math_defs.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
math_fieldwise.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
math_fieldwise.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
math_funcs.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
math_funcs.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
octree_definition.inc
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
octree.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
plane.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
plane.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
projection.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
projection.h
|
Fix small formatting inconsistencies.
|
2024-03-01 16:25:19 +01:00 |
quaternion.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
quaternion.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
quick_hull.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
quick_hull.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
random_number_generator.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
random_number_generator.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
random_pcg.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
random_pcg.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
rect2.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
rect2.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
rect2i.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
rect2i.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
SCsub
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
transform_2d.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
transform_2d.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
transform_interpolator.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
transform_interpolator.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
transform.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
transform.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
triangle_mesh.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
triangle_mesh.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
triangulate.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
triangulate.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
vector2.cpp
|
Removed Vector2i(Vector2) constructor, added a Vector2i conversion operator to Vector2 instead. This solves ambigous Variant to Vector2i conversion errors.
|
2024-03-07 18:56:55 +01:00 |
vector2.h
|
Removed Vector2i(Vector2) constructor, added a Vector2i conversion operator to Vector2 instead. This solves ambigous Variant to Vector2i conversion errors.
|
2024-03-07 18:56:55 +01:00 |
vector2i.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
vector2i.h
|
Removed Vector2i(Vector2) constructor, added a Vector2i conversion operator to Vector2 instead. This solves ambigous Variant to Vector2i conversion errors.
|
2024-03-07 18:56:55 +01:00 |
vector3.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
vector3.h
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
vector3i.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
vector3i.h
|
Fix small formatting inconsistencies.
|
2024-03-01 16:25:19 +01:00 |
vector4.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
vector4.h
|
Fix small formatting inconsistencies.
|
2024-03-01 16:25:19 +01:00 |
vector4i.cpp
|
File copyright header updates pt3.
|
2023-12-17 22:42:34 +01:00 |
vector4i.h
|
Fix small formatting inconsistencies.
|
2024-03-01 16:25:19 +01:00 |
vertex_cache_optimizer.cpp
|
Ported: Vertex cache optimizer
|
2024-02-08 21:35:01 +01:00 |
vertex_cache_optimizer.h
|
Ported: Vertex cache optimizer
|
2024-02-08 21:35:01 +01:00 |