..
audio
Ported from godot-plus: Add ability to mute AudioServer.
2023-04-10 19:42:23 +02:00
physics
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
physics_2d
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
rendering
Ported: Eliminate collision checks between geometry in rendering BVH.
2023-04-15 10:51:26 +02:00
audio_server.cpp
Ported from godot-plus: Add ability to mute AudioServer.
2023-04-10 19:42:23 +02:00
audio_server.h
Ported from godot-plus: Add ability to mute AudioServer.
2023-04-10 19:42:23 +02:00
navigation_2d_server.cpp
Fix Navigation agent callback wild pointer crash
2022-12-22 14:12:00 +01:00
navigation_2d_server.h
Fix Navigation agent callback wild pointer crash
2022-12-22 14:12:00 +01:00
navigation_server.cpp
Fix Navigation agent callback wild pointer crash
2022-12-22 14:12:00 +01:00
navigation_server.h
Fix Navigation agent callback wild pointer crash
2022-12-22 14:12:00 +01:00
physics_2d_server.cpp
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
physics_2d_server.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
physics_server.cpp
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
physics_server.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
register_server_types.cpp
Also renamed the files.
2022-08-19 21:24:36 +02:00
register_server_types.h
Clang format all files.
2022-03-18 19:00:13 +01:00
rendering_server_callbacks.cpp
Also renamed the files.
2022-08-19 21:24:36 +02:00
rendering_server_callbacks.h
Also renamed the files.
2022-08-19 21:24:36 +02:00
rendering_server.cpp
Ported: Bind Physics Interpolation functions in VisualServer
2022-09-17 10:22:26 +02:00
rendering_server.h
Ported: added options for sorting transparent objects
2022-09-17 10:54:57 +02:00
SCsub
Also renamed the files.
2022-08-19 21:24:36 +02:00
server_wrap_mt_common.h
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00