mirror of
https://github.com/Relintai/pandemonium_engine.git
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34 lines
936 B
XML
34 lines
936 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="BlockTerrain2DStructure" inherits="Terrain2DStructure" version="3.11">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_voxel_type" qualifiers="const">
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<return type="int" />
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<argument index="0" name="x" type="int" />
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<argument index="1" name="y" type="int" />
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<description>
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</description>
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</method>
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<method name="set_voxel">
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<return type="void" />
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<argument index="0" name="x" type="int" />
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<argument index="1" name="y" type="int" />
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<argument index="2" name="type" type="int" />
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<argument index="3" name="isolevel" type="int" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="channel_type" type="int" setter="set_channel_type" getter="get_channel_type" default="0">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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