mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-24 20:57:18 +01:00
79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
#ifndef TERRAIN_WORLD_AREA_H
|
|
#define TERRAIN_WORLD_AREA_H
|
|
/*
|
|
Copyright (c) 2019-2022 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "core/version.h"
|
|
|
|
#if VERSION_MAJOR > 3
|
|
#include "core/object/ref_counted.h"
|
|
#ifndef Reference
|
|
#define Reference RefCounted
|
|
#endif
|
|
#include "core/string/ustring.h"
|
|
#else
|
|
#include "core/reference.h"
|
|
#include "core/ustring.h"
|
|
#endif
|
|
|
|
#include "core/math/aabb.h"
|
|
|
|
#include "scene/resources/texture.h"
|
|
|
|
class TerrainWorldArea : public Reference {
|
|
GDCLASS(TerrainWorldArea, Reference);
|
|
|
|
public:
|
|
AABB get_aabb() const;
|
|
void set_aabb(const AABB value);
|
|
|
|
Ref<Texture> get_map_texture() const;
|
|
void set_map_texture(const Ref<Texture> &value);
|
|
|
|
Ref<Texture> get_fov_texture() const;
|
|
void set_fov_texture(const Ref<Texture> &value);
|
|
|
|
String get_name() const;
|
|
void set_name(const String &value);
|
|
|
|
int get_level() const;
|
|
void set_level(const int value);
|
|
|
|
TerrainWorldArea();
|
|
~TerrainWorldArea();
|
|
|
|
private:
|
|
static void _bind_methods();
|
|
|
|
private:
|
|
AABB _aabb;
|
|
Ref<Texture> _map_texture;
|
|
Ref<Texture> _fov_texture;
|
|
String _name;
|
|
int _level;
|
|
};
|
|
|
|
#endif
|