pandemonium_engine/servers
2023-12-10 19:04:24 +01:00
..
audio Moved AudioStreamSample. 2023-12-10 15:26:43 +01:00
navigation Moved the navigation relatred resources into subfolders. 2023-12-10 14:23:24 +01:00
physics Ported: Single Compilation Unit build. 2023-07-11 16:07:36 +02:00
physics_2d Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313 2023-05-01 12:24:31 +02:00
rendering Moved the RenderingServer to core. 2023-12-10 19:04:24 +01:00
audio_server.cpp Moved AudioStreamSample. 2023-12-10 15:26:43 +01:00
audio_server.h Fix non-tools builds. 2023-08-27 13:06:06 +02:00
navigation_2d_server.cpp Make sure that all parameters are properly set into PathQueryResults. 2023-09-05 11:58:36 +02:00
navigation_2d_server.h Moved the navigation relatred resources into subfolders. 2023-12-10 14:23:24 +01:00
navigation_server.cpp Moved materials into a new subfolder. 2023-12-10 14:59:22 +01:00
navigation_server.h Backported from godot4: Add NavigationServer API to enable regions and links 2023-09-04 20:22:28 +02:00
physics_2d_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_2d_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
register_server_types.cpp Moved the RenderingServer to core. 2023-12-10 19:04:24 +01:00
register_server_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Cleaned up NavigationMeshGenerator and added it to the build. 2023-06-03 18:45:20 +02:00
server_wrap_mt_common.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00