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blocky
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Also expose the liquid data in TerrainChunkBlocky.
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2025-02-08 14:40:07 +01:00 |
default
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Added liquid mode to the isolevel brush and paint brush tools in TerrainWorldEditor.
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2025-02-08 07:49:26 +01:00 |
jobs
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Reset the mesher's lod index in _reset() in TerrainTerrainJob. This fixes subsequent mesh generations.
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2025-02-07 10:49:40 +01:00 |
block_terrain_structure.cpp
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File copyright header updates pt8.
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2023-12-18 00:18:53 +01:00 |
block_terrain_structure.h
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File copyright header updates pt8.
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2023-12-18 00:18:53 +01:00 |
terrain_chunk.cpp
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Clear the material cache data in TerrainChunk::_exit_tree().
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2025-02-08 14:22:03 +01:00 |
terrain_chunk.h
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Implemented chunk material invalidation support for TerrainLibraryMergerPCM.
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2025-02-07 10:08:22 +01:00 |
terrain_environment_data.cpp
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File copyright header updates pt8.
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2023-12-18 00:18:53 +01:00 |
terrain_environment_data.h
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File copyright header updates pt8.
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2023-12-18 00:18:53 +01:00 |
terrain_structure.cpp
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File copyright header updates pt8.
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2023-12-18 00:18:53 +01:00 |
terrain_structure.h
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File copyright header updates pt8.
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2023-12-18 00:18:53 +01:00 |
terrain_world.cpp
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Simplify chunks_set() in TerrainWorld.
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2025-02-08 15:55:40 +01:00 |
terrain_world.h
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Added a new helper method to TerrainWorld.
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2025-02-08 14:22:31 +01:00 |