pandemonium_engine/scene/resources/mesh
lawnjelly da78ed110a Fix Mesh::get_face_count()
This fixes a minor bug whereby facecount was actually returning the facecount * 3.
There were no major problems from this, but it did mean the optional threshold poly count used when merging was out by a factor of 3.
2024-04-06 10:42:03 +02:00
..
immediate_mesh.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
immediate_mesh.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
importer_mesh.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
importer_mesh.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
merging_tool.cpp Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00
merging_tool.h Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00
mesh_data_tool.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
mesh_data_tool.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
mesh.cpp Fix Mesh::get_face_count() 2024-04-06 10:42:03 +02:00
mesh.h Fix Mesh::get_face_count() 2024-04-06 10:42:03 +02:00
multimesh.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
multimesh.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
polygon_path_finder.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
polygon_path_finder.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
primitive_meshes.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
primitive_meshes.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
surface_tool.cpp Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00
surface_tool.h Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00