pandemonium_engine/modules/gdscript
SaracenOne 109e2f7385 Fix local variables not showing when breaking on final line
(cherry picked from commit 657b9b659680194f6d3aa546a4b20246bb51fb39)
2023-01-16 14:03:22 +01:00
..
doc_classes Re-extracted class docs. 2023-01-14 13:38:58 +01:00
editor Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
icons
config.py
gdscript_compiler.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
gdscript_compiler.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
gdscript_editor.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
gdscript_function.cpp Fix local variables not showing when breaking on final line 2023-01-16 14:03:22 +01:00
gdscript_function.h
gdscript_functions.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
gdscript_functions.h
gdscript_parser.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
gdscript_parser.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
gdscript_tokenizer.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
gdscript_tokenizer.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
gdscript.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
gdscript.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
register_types.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub