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Relintai
552226ab5d
Backport of this PR: godotengine#63597
This adds these as new Built-Ins to Spatial Shaders
* Object's Position in World Space
* Camera Position in World Space
* Camera Direction in World Space
* Object's Position in View Space
- paddy-exe
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.. | ||
portals | ||
rasterizer.cpp | ||
rasterizer.h | ||
rendering_server_canvas_helper.cpp | ||
rendering_server_canvas_helper.h | ||
rendering_server_canvas.cpp | ||
rendering_server_canvas.h | ||
rendering_server_globals.cpp | ||
rendering_server_globals.h | ||
rendering_server_raster.cpp | ||
rendering_server_raster.h | ||
rendering_server_scene.cpp | ||
rendering_server_scene.h | ||
rendering_server_viewport.cpp | ||
rendering_server_viewport.h | ||
rendering_server_wrap_mt.cpp | ||
rendering_server_wrap_mt.h | ||
SCsub | ||
shader_language.cpp | ||
shader_language.h | ||
shader_types.cpp | ||
shader_types.h |