..
a_star.cpp
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
a_star.h
Fix unitialized variables in core
2024-02-08 13:43:25 +01:00
aabb.cpp
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
aabb.h
Fix AABB.encloses failing on shared upper bound
2024-02-08 14:00:08 +01:00
audio_frame.cpp
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
audio_frame.h
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
basis.cpp
Backported from godot4: Add the ability to look-at in model-space.
2024-09-30 17:04:00 +02:00
basis.h
Backported from godot4: Add the ability to look-at in model-space.
2024-09-30 17:04:00 +02:00
bsp_tree.cpp
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
bsp_tree.h
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
bvh_abb.h
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
bvh_cull.inc
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
bvh_debug.inc
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
bvh_integrity.inc
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
bvh_logic.inc
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
bvh_misc.inc
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
bvh_pair.inc
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
bvh_public.inc
Fixup BVH debugging statements
2022-07-29 23:20:04 +02:00
bvh_refit.inc
BVH - fix not refitting upward from leaf nodes
2023-10-02 16:55:52 +02:00
bvh_split.inc
BVH - fix axis getting mixed up when split leaf
2023-10-02 16:56:12 +02:00
bvh_structs.inc
BVH - fix not refitting upward from leaf nodes
2023-10-02 16:55:52 +02:00
bvh_tree.h
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
bvh.h
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
color_names.inc
Ported: Single Compilation Unit build.
2023-07-11 16:07:36 +02:00
color.cpp
Backported dome of the codestyle improvements to math types from 3fb36bf395
.
2024-04-06 13:05:32 +02:00
color.h
Backported dome of the codestyle improvements to math types from 3fb36bf395
.
2024-04-06 13:05:32 +02:00
convex_hull.cpp
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
convex_hull.h
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
delaunay.h
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
disjoint_set.cpp
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
disjoint_set.h
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
expression.cpp
Fix parsing of 4.
in Expression
2024-09-20 09:01:03 +02:00
expression.h
Added a new method to Expression so it can be used with multiple threads simultenously.
2024-02-25 10:25:46 +01:00
face3.cpp
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
face3.h
File copyright header updates pt1.
2023-12-17 22:29:33 +01:00
geometry.cpp
Verify GLTF indices to prevent crash with corrupt files
2024-09-07 09:24:37 +02:00
geometry.h
Verify GLTF indices to prevent crash with corrupt files
2024-09-07 09:24:37 +02:00
math_defs.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
math_fieldwise.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
math_fieldwise.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
math_funcs.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
math_funcs.h
Added exp2 to the Math singleton.
2024-03-18 11:04:37 +01:00
octree_definition.inc
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
octree.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
plane.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
plane.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
projection.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
projection.h
Fix small formatting inconsistencies.
2024-03-01 16:25:19 +01:00
quaternion.cpp
Backported dome of the codestyle improvements to math types from 3fb36bf395
.
2024-04-06 13:05:32 +02:00
quaternion.h
Backported dome of the codestyle improvements to math types from 3fb36bf395
.
2024-04-06 13:05:32 +02:00
quick_hull.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
quick_hull.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
random_number_generator.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
random_number_generator.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
random_pcg.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
random_pcg.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
rect2.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
rect2.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
rect2i.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
rect2i.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
SCsub
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
transform_2d.cpp
Physics Interpolation - Fix Transform2D::interpolate_with()
2024-07-14 08:08:05 +02:00
transform_2d.h
Physics Interpolation - Fix Transform2D::interpolate_with()
2024-07-14 08:08:05 +02:00
transform_interpolator.cpp
Physics Interpolation - Fix Transform2D::interpolate_with()
2024-07-14 08:08:05 +02:00
transform_interpolator.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
transform.cpp
Backported from godot4: Add the ability to look-at in model-space.
2024-09-30 17:04:00 +02:00
transform.h
Backported from godot4: Add the ability to look-at in model-space.
2024-09-30 17:04:00 +02:00
triangle_mesh.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
triangle_mesh.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
triangulate.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
triangulate.h
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
vector2.cpp
Add is_zero_approx methods to Vector{2,3}
2024-04-14 16:44:38 +02:00
vector2.h
Add is_zero_approx methods to Vector{2,3}
2024-04-14 16:44:38 +02:00
vector2i.cpp
Backported dome of the codestyle improvements to math types from 3fb36bf395
.
2024-04-06 13:05:32 +02:00
vector2i.h
Backported dome of the codestyle improvements to math types from 3fb36bf395
.
2024-04-06 13:05:32 +02:00
vector3.cpp
Add is_zero_approx methods to Vector{2,3}
2024-04-14 16:44:38 +02:00
vector3.h
Add is_zero_approx methods to Vector{2,3}
2024-04-14 16:44:38 +02:00
vector3i.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
vector3i.h
Fix small formatting inconsistencies.
2024-03-01 16:25:19 +01:00
vector4.cpp
Also add is_zero_approx() to Vector4.
2024-04-14 16:59:12 +02:00
vector4.h
Also add is_zero_approx() to Vector4.
2024-04-14 16:59:12 +02:00
vector4i.cpp
File copyright header updates pt3.
2023-12-17 22:42:34 +01:00
vector4i.h
Fix small formatting inconsistencies.
2024-03-01 16:25:19 +01:00
vertex_cache_optimizer.cpp
Verify GLTF indices to prevent crash with corrupt files
2024-09-07 09:24:37 +02:00
vertex_cache_optimizer.h
Ported: Vertex cache optimizer
2024-02-08 21:35:01 +01:00