mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
292 lines
9.7 KiB
C++
292 lines
9.7 KiB
C++
#ifndef SPELL_ENUMS_H
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#define SPELL_ENUMS_H
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/*
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Copyright (c) 2019-2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "core/object/object.h"
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class SpellEnums : public Object {
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GDCLASS(SpellEnums, Object);
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public:
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static const String BINDING_STRING_SPELL_TYPES;
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static const String BINDING_STRING_SPELL_CATEGORY;
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static const String BINDING_STRING_TRIGGER_EVENTS;
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static const String BINDING_STRING_DAMAGE_TYPES;
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static const String BINDING_STRING_AURA_TYPES;
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static const String BINDING_STRING_AURA_FLAG_TYPES;
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static const String BINDING_STRING_COLLIDER_TYPE;
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static const String BINDING_STRING_TARGET_TYPE;
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static const String BINDING_STRING_TRIGGER_TYPE;
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static const String BINDING_STRING_TRIGGER_NOTIFICATION_TYPE;
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static const String BINDING_STRING_NOTIFICATION_AURAS;
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static const String BINDING_STRING_NOTIFICATION_DAMAGES;
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static const String BINDING_STRING_NOTIFICATION_HEALS;
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static const String BINDING_STRING_NOTIFICATION_CASTS;
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enum DamageType {
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DAMAGE_TYPE_NONE = 0,
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DAMAGE_TYPE_MELEE = 1 << 0,
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DAMAGE_TYPE_HOLY = 1 << 1,
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DAMAGE_TYPE_SHADOW = 1 << 2,
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DAMAGE_TYPE_NATURE = 1 << 3,
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DAMAGE_TYPE_FIRE = 1 << 4,
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DAMAGE_TYPE_FROST = 1 << 5,
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DAMAGE_TYPE_LIGHTNING = 1 << 6,
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DAMAGE_TYPE_CHAOS = 1 << 7,
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};
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enum SpellCategory {
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SPELL_CATEGORY_NORMAL = 0,
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SPELL_CATEGORY_ALCHEMY = 1,
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SPELL_CATEGORY_COOKING = 2,
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SPELL_CATEGORY_ENGINEERING = 3,
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SPELL_CATEGORY_CRAFTING = 4,
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SPELL_CATEGORY_HIDDEN = 5,
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SPELL_CATEGORY_DEVELOPMENT = 6,
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};
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enum SpellType {
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SPELL_TYPE_NONE = 0,
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SPELL_TYPE_MELEE = 1 << 0,
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SPELL_TYPE_HOLY = 1 << 1,
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SPELL_TYPE_SHADOW = 1 << 2,
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SPELL_TYPE_NATURE = 1 << 3,
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SPELL_TYPE_FIRE = 1 << 4,
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SPELL_TYPE_FROST = 1 << 5,
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SPELL_TYPE_LIGHTNING = 1 << 6,
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SPELL_TYPE_CHAOS = 1 << 7,
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};
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enum AuraType {
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AURA_TYPE_NONE = 0,
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AURA_TYPE_MAGIC = 1 << 0,
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AURA_TYPE_POISON = 1 << 1,
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AURA_TYPE_PHYSICAL = 1 << 2,
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AURA_TYPE_CURSE = 1 << 3,
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AURA_TYPE_BLEED = 1 << 4,
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AURA_TYPE_TALENT = 1 << 5,
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AURA_TYPE_SKILL = 1 << 6,
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};
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enum ColliderType {
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COLLIDER_TYPE_NONE = 0,
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COLLIDER_TYPE_SPHERE,
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COLLIDER_TYPE_BOX
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};
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enum TargetType {
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TARGET_TYPE_NONE = 0,
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TARGET_TYPE_NODE,
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TARGET_TYPE_BONE_ID,
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TARGET_TYPE_COORDS,
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};
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enum TriggerType {
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TRIGGER_TYPE_NONE = 0,
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TRIGGER_TYPE_PERCENT,
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TRIGGER_TYPE_PPM,
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};
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enum TriggerNotificationType {
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TRIGGER_NOTIFICATION_TYPE_AURA = 0,
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TRIGGER_NOTIFICATION_TYPE_DAMAGE,
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TRIGGER_NOTIFICATION_TYPE_HEAL,
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TRIGGER_NOTIFICATION_TYPE_CAST,
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TRIGGER_NOTIFICATION_TYPE_DEATH,
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TRIGGER_NOTIFICATION_TYPE_COOLDOWN_ADDED,
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TRIGGER_NOTIFICATION_TYPE_COOLDOWN_REMOVED,
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TRIGGER_NOTIFICATION_TYPE_CATEGORY_COOLDOWN_ADDED,
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TRIGGER_NOTIFICATION_TYPE_CATEGORY_COOLDOWN_REMOVED,
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TRIGGER_NOTIFICATION_TYPE_GCD_STARTED,
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TRIGGER_NOTIFICATION_TYPE_GCD_FINISHED,
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TRIGGER_NOTIFICATION_TYPE_XP_GAINED,
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TRIGGER_NOTIFICATION_TYPE_CLASS_LEVELUP,
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TRIGGER_NOTIFICATION_TYPE_CHARACTER_LEVELUP,
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TRIGGER_NOTIFICATION_TYPE_ENTITY_RESOURCE_ADDED,
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TRIGGER_NOTIFICATION_TYPE_ENTITY_RESOURCE_REMOVED,
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TRIGGER_NOTIFICATION_TYPE_AURA_CUSTOM,
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TRIGGER_NOTIFICATION_TYPE_DAMAGE_CUSTOM,
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TRIGGER_NOTIFICATION_TYPE_HEAL_CUSTOM,
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TRIGGER_NOTIFICATION_TYPE_CAST_CUSTOM,
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TRIGGER_NOTIFICATION_TYPE_CUSTOM,
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};
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enum {
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NOTIFICATION_AURA_BEFORE_APPLIED = 0,
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NOTIFICATION_AURA_AFTER_APPLIED,
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NOTIFICATION_AURA_APPLIED,
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NOTIFICATION_AURA_ADDED,
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NOTIFICATION_AURA_REMOVED,
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NOTIFICATION_AURA_REFRESHED,
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};
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enum {
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NOTIFICATION_DAMAGE_BEFORE_HIT = 0,
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NOTIFICATION_DAMAGE_HIT,
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NOTIFICATION_DAMAGE_BEFORE_DAMAGE,
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NOTIFICATION_DAMAGE_RECEIVE,
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NOTIFICATION_DAMAGE_DEALT_DAMAGE,
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NOTIFICATION_DAMAGE_DAMAGE_DEALT,
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NOTIFICATION_DAMAGE_DAMAGE,
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};
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enum {
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NOTIFICATION_HEAL_BEFORE_HIT = 0,
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NOTIFICATION_HEAL_BEFORE_HEAL,
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NOTIFICATION_HEAL_RECEIVE,
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NOTIFICATION_HEAL_DEALT_HEAL,
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NOTIFICATION_HEAL_HEAL_DEALT,
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};
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enum {
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NOTIFICATION_CAST_BEFORE = 0,
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NOTIFICATION_CAST_BEFORE_CAST_TARGET,
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NOTIFICATION_CAST_FINISHED_TARGET,
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NOTIFICATION_CAST_FINISHED,
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NOTIFICATION_CAST_STARTED,
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NOTIFICATION_CAST_FAILED,
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NOTIFICATION_CAST_SUCCESS,
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NOTIFICATION_CAST_INTERRUPTED,
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NOTIFICATION_CAST_DELAYED,
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};
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SpellEnums() {}
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protected:
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static void _bind_methods() {
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BIND_ENUM_CONSTANT(DAMAGE_TYPE_NONE);
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BIND_ENUM_CONSTANT(DAMAGE_TYPE_MELEE);
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BIND_ENUM_CONSTANT(DAMAGE_TYPE_HOLY);
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BIND_ENUM_CONSTANT(DAMAGE_TYPE_SHADOW);
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BIND_ENUM_CONSTANT(DAMAGE_TYPE_NATURE);
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BIND_ENUM_CONSTANT(DAMAGE_TYPE_FIRE);
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BIND_ENUM_CONSTANT(DAMAGE_TYPE_FROST);
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BIND_ENUM_CONSTANT(DAMAGE_TYPE_LIGHTNING);
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BIND_ENUM_CONSTANT(DAMAGE_TYPE_CHAOS);
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BIND_ENUM_CONSTANT(SPELL_CATEGORY_NORMAL);
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BIND_ENUM_CONSTANT(SPELL_CATEGORY_ALCHEMY);
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BIND_ENUM_CONSTANT(SPELL_CATEGORY_COOKING);
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BIND_ENUM_CONSTANT(SPELL_CATEGORY_ENGINEERING);
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BIND_ENUM_CONSTANT(SPELL_CATEGORY_CRAFTING);
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BIND_ENUM_CONSTANT(SPELL_CATEGORY_HIDDEN);
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BIND_ENUM_CONSTANT(SPELL_CATEGORY_DEVELOPMENT);
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BIND_ENUM_CONSTANT(SPELL_TYPE_NONE);
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BIND_ENUM_CONSTANT(SPELL_TYPE_MELEE);
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BIND_ENUM_CONSTANT(SPELL_TYPE_HOLY);
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BIND_ENUM_CONSTANT(SPELL_TYPE_SHADOW);
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BIND_ENUM_CONSTANT(SPELL_TYPE_NATURE);
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BIND_ENUM_CONSTANT(SPELL_TYPE_FIRE);
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BIND_ENUM_CONSTANT(SPELL_TYPE_FROST);
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BIND_ENUM_CONSTANT(SPELL_TYPE_LIGHTNING);
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BIND_ENUM_CONSTANT(SPELL_TYPE_CHAOS);
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BIND_ENUM_CONSTANT(AURA_TYPE_NONE);
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BIND_ENUM_CONSTANT(AURA_TYPE_MAGIC);
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BIND_ENUM_CONSTANT(AURA_TYPE_POISON);
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BIND_ENUM_CONSTANT(AURA_TYPE_PHYSICAL);
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BIND_ENUM_CONSTANT(AURA_TYPE_CURSE);
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BIND_ENUM_CONSTANT(AURA_TYPE_BLEED);
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BIND_ENUM_CONSTANT(AURA_TYPE_TALENT);
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BIND_ENUM_CONSTANT(AURA_TYPE_SKILL);
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BIND_ENUM_CONSTANT(COLLIDER_TYPE_NONE);
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BIND_ENUM_CONSTANT(COLLIDER_TYPE_SPHERE);
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BIND_ENUM_CONSTANT(COLLIDER_TYPE_BOX);
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BIND_ENUM_CONSTANT(TARGET_TYPE_NONE);
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BIND_ENUM_CONSTANT(TARGET_TYPE_NODE);
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BIND_ENUM_CONSTANT(TARGET_TYPE_BONE_ID);
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BIND_ENUM_CONSTANT(TARGET_TYPE_COORDS);
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BIND_ENUM_CONSTANT(TRIGGER_TYPE_NONE);
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BIND_ENUM_CONSTANT(TRIGGER_TYPE_PERCENT);
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BIND_ENUM_CONSTANT(TRIGGER_TYPE_PPM);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_AURA);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_DAMAGE);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_HEAL);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_CAST);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_DEATH);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_COOLDOWN_ADDED);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_COOLDOWN_REMOVED);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_CATEGORY_COOLDOWN_ADDED);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_CATEGORY_COOLDOWN_REMOVED);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_GCD_STARTED);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_GCD_FINISHED);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_XP_GAINED);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_CLASS_LEVELUP);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_CHARACTER_LEVELUP);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_ENTITY_RESOURCE_ADDED);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_ENTITY_RESOURCE_REMOVED);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_AURA_CUSTOM);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_DAMAGE_CUSTOM);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_HEAL_CUSTOM);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_CAST_CUSTOM);
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BIND_ENUM_CONSTANT(TRIGGER_NOTIFICATION_TYPE_CUSTOM);
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BIND_CONSTANT(NOTIFICATION_AURA_BEFORE_APPLIED);
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BIND_CONSTANT(NOTIFICATION_AURA_AFTER_APPLIED);
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BIND_CONSTANT(NOTIFICATION_AURA_APPLIED);
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BIND_CONSTANT(NOTIFICATION_AURA_ADDED);
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BIND_CONSTANT(NOTIFICATION_AURA_REMOVED);
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BIND_CONSTANT(NOTIFICATION_AURA_REFRESHED);
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BIND_CONSTANT(NOTIFICATION_DAMAGE_BEFORE_HIT);
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BIND_CONSTANT(NOTIFICATION_DAMAGE_HIT);
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BIND_CONSTANT(NOTIFICATION_DAMAGE_BEFORE_DAMAGE);
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BIND_CONSTANT(NOTIFICATION_DAMAGE_RECEIVE);
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BIND_CONSTANT(NOTIFICATION_DAMAGE_DEALT_DAMAGE);
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BIND_CONSTANT(NOTIFICATION_DAMAGE_DAMAGE_DEALT);
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BIND_CONSTANT(NOTIFICATION_HEAL_BEFORE_HIT);
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BIND_CONSTANT(NOTIFICATION_HEAL_BEFORE_HEAL);
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BIND_CONSTANT(NOTIFICATION_HEAL_RECEIVE);
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BIND_CONSTANT(NOTIFICATION_HEAL_DEALT_HEAL);
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BIND_CONSTANT(NOTIFICATION_HEAL_HEAL_DEALT);
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BIND_CONSTANT(NOTIFICATION_CAST_BEFORE);
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BIND_CONSTANT(NOTIFICATION_CAST_BEFORE_CAST_TARGET);
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BIND_CONSTANT(NOTIFICATION_CAST_FINISHED_TARGET);
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BIND_CONSTANT(NOTIFICATION_CAST_FINISHED);
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BIND_CONSTANT(NOTIFICATION_CAST_STARTED);
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BIND_CONSTANT(NOTIFICATION_CAST_FAILED);
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BIND_CONSTANT(NOTIFICATION_CAST_SUCCESS);
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BIND_CONSTANT(NOTIFICATION_CAST_INTERRUPTED);
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BIND_CONSTANT(NOTIFICATION_CAST_DELAYED);
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}
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};
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VARIANT_ENUM_CAST(SpellEnums::SpellType);
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VARIANT_ENUM_CAST(SpellEnums::SpellCategory);
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VARIANT_ENUM_CAST(SpellEnums::DamageType);
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VARIANT_ENUM_CAST(SpellEnums::AuraType);
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VARIANT_ENUM_CAST(SpellEnums::ColliderType);
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VARIANT_ENUM_CAST(SpellEnums::TargetType);
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VARIANT_ENUM_CAST(SpellEnums::TriggerNotificationType);
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VARIANT_ENUM_CAST(SpellEnums::TriggerType);
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#endif
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