pandemonium_engine/core
Relintai 1263101396 Ported: Batching - Add MultiRect command
Large groups of similar rects can be processed more efficiently using the MultiRect command. Processing common to the group can be done as a one off, instead of per rect.

Adds the new API to VisualServerCanvas, and uses the new functionality from Font, BitmapFont, DynamicFont and TileMap, via the VisualServerCanvasHelper class.

- lawnjelly

910ddd13c4
2023-04-20 23:09:37 +02:00
..
bind Ported: Expose OS.read_string_from_stdin() to the scripting API 2023-02-07 01:07:31 +01:00
config Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
containers Ported: Batching - Add MultiRect command 2023-04-20 23:09:37 +02:00
crypto Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
error Ported: Fix header guard in error_macros.h - madmiraal 2022-09-16 22:01:08 +02:00
input Ported: Fix Standard Gamepad Mapping triggers. 2023-03-12 19:12:39 +01:00
io Fix get_path() is not working when files are opend with open_compressed 2023-01-16 14:18:57 +01:00
log Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
math Added Size and Point typedefs for Vector3i and Vector4i. 2023-04-16 16:16:56 +02:00
object Ported: Make MessageQueue growable 2023-04-15 12:06:16 +02:00
os Added HAS_TRIVIAL_CONSTRUCTOR, HAS_TRIVIAL_DESTRUCTOR, and HAS_TRIVIAL_COPY macros to typedefs to fix new clang deprecations. 2023-04-16 15:42:57 +02:00
string Ported from godot 4: Optimize Node::add_child validation 2023-04-10 18:10:22 +02:00
variant Ported: Add Color + alpha constructor for Color 2023-04-15 11:02:41 +02:00
core_builders.py Added support for specifying a COPYRIGHT.txt file for modules. 2022-12-31 18:12:06 +01:00
core_string_names.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
core_string_names.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
global_constants.cpp Ported: Add vector value linking - KoBeWi and timothyqiu 2022-12-22 18:50:17 +01:00
global_constants.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
int_types.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
register_core_types.cpp Moved ThreadPool to core. Also it can change it's thread count now when it has time for it. 2022-09-10 04:16:50 +02:00
register_core_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added support for specifying a COPYRIGHT.txt file for modules. 2022-12-31 18:12:06 +01:00
typedefs.h Added HAS_TRIVIAL_CONSTRUCTOR, HAS_TRIVIAL_DESTRUCTOR, and HAS_TRIVIAL_COPY macros to typedefs to fix new clang deprecations. 2023-04-16 15:42:57 +02:00
version.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00