pandemonium_engine/servers/visual
lawnjelly 8726cccd56 Portals - Allow more logging to be disabled
Some logging messages were still being issued when portals/debug/logging was false. This could be annoying in games that stream in parts of levels and repeatedly call `rooms_convert()`.

This PR allows all but essential logging to be disabled.
2022-07-29 22:37:46 +02:00
..
portals Portals - Allow more logging to be disabled 2022-07-29 22:37:46 +02:00
rasterizer.cpp MultiMesh: Fix potential crash found by fuzzing 2022-07-26 15:55:28 +02:00
rasterizer.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub
shader_language.cpp Fix shader crashing when attempting to access length() at global space 2022-07-25 18:01:12 +02:00
shader_language.h Clang format all files. 2022-03-18 19:00:13 +01:00
shader_types.cpp
shader_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
visual_server_canvas.cpp Fully removed Particles and Particles2D, as they were not implemented in gles2. 2022-03-16 00:06:53 +01:00
visual_server_canvas.h Clang format all files. 2022-03-18 19:00:13 +01:00
visual_server_globals.cpp
visual_server_globals.h Clang format all files. 2022-03-18 19:00:13 +01:00
visual_server_raster.cpp
visual_server_raster.h Clang format all files. 2022-03-18 19:00:13 +01:00
visual_server_scene.cpp Ported: Physics Interpolation - fix stale interpolation data when unhiding 2022-07-29 10:59:58 +02:00
visual_server_scene.h Clang format all files. 2022-03-18 19:00:13 +01:00
visual_server_viewport.cpp Ported: Fix warnings found by Emscripten 3.1.10 2022-07-27 18:39:35 +02:00
visual_server_viewport.h Clang format all files. 2022-03-18 19:00:13 +01:00
visual_server_wrap_mt.cpp Fully removed Particles and Particles2D, as they were not implemented in gles2. 2022-03-16 00:06:53 +01:00
visual_server_wrap_mt.h Clang format all files. 2022-03-18 19:00:13 +01:00