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atlas_import_failed.xpm
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
editor_import_plugin.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
editor_import_plugin.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
resource_importer_bitmask.cpp
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Moved som of the includes from headers to cpp files under the editor folder.
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2022-03-18 19:32:23 +01:00 |
resource_importer_bitmask.h
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Moved som of the includes from headers to cpp files under the editor folder.
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2022-03-18 19:32:23 +01:00 |
resource_importer_csv_translation.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
resource_importer_csv_translation.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
resource_importer_image.cpp
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Moved som of the includes from headers to cpp files under the editor folder.
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2022-03-18 19:32:23 +01:00 |
resource_importer_image.h
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Moved som of the includes from headers to cpp files under the editor folder.
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2022-03-18 19:32:23 +01:00 |
resource_importer_layered_texture.cpp
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Make more import preset name translatable
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2022-07-27 01:17:35 +02:00 |
resource_importer_layered_texture.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
resource_importer_scene.cpp
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
resource_importer_scene.h
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Moved som of the includes from headers to cpp files under the editor folder.
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2022-03-18 19:32:23 +01:00 |
resource_importer_texture_atlas.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
resource_importer_texture_atlas.h
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Moved som of the includes from headers to cpp files under the editor folder.
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2022-03-18 19:32:23 +01:00 |
resource_importer_texture.cpp
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Print messages when textures are detected as used in 3D/normal map
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2022-07-28 19:22:55 +02:00 |
resource_importer_texture.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
resource_importer_wav.cpp
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ResourceImporterWAV: Add support for 64-bit IEEE float
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2022-07-27 19:48:12 +02:00 |
resource_importer_wav.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |