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clutter
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
doc_classes
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
editor
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Set Prop2D's conver button's style to flat, so it's in the expected style.
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2022-04-18 19:32:17 +02:00 |
jobs
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Cleaned up props_2d's version checks.
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2022-03-18 02:55:27 +01:00 |
lights
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
material_cache
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
props
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
singleton
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
tiled_wall
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Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code.
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2022-08-16 21:55:56 +02:00 |
.gitignore
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
config.py
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
LICENSE
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
prop_2d_ess_entity.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
prop_2d_ess_entity.h
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Cleaned up props_2d's version checks.
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2022-03-18 02:55:27 +01:00 |
prop_2d_instance_job.cpp
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
prop_2d_instance_job.h
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Cleaned up props_2d's version checks.
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2022-03-18 02:55:27 +01:00 |
prop_2d_instance_merger.cpp
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Renamed translate in Transform2D to translate_local.
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2022-08-14 14:59:46 +02:00 |
prop_2d_instance_merger.h
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Cleaned up props_2d's version checks.
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2022-03-18 02:55:27 +01:00 |
prop_2d_instance_prop_job.cpp
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Fixed lots of crashes found by godot's regression test tool throwing improper parameters at methods.
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2022-03-19 13:52:08 +01:00 |
prop_2d_instance_prop_job.h
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Cleaned up props_2d's version checks.
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2022-03-18 02:55:27 +01:00 |
prop_2d_instance.cpp
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Cleaned up props_2d's version checks.
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2022-03-18 02:55:27 +01:00 |
prop_2d_instance.h
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Removed now unnecessary version.h includes.
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2022-03-18 03:56:41 +01:00 |
prop_2d_mesher.cpp
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Fixed the remaining potential crashes found by the godot test tool.
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2022-03-20 02:29:14 +01:00 |
prop_2d_mesher.h
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
prop_2d_scene_instance.cpp
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Cleaned up props_2d's version checks.
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2022-03-18 02:55:27 +01:00 |
prop_2d_scene_instance.h
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Cleaned up props_2d's version checks.
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2022-03-18 02:55:27 +01:00 |
register_types.cpp
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Cleaned up props_2d's version checks.
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2022-03-18 02:55:27 +01:00 |
register_types.h
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Cleaned up props_2d's version checks.
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2022-03-18 02:55:27 +01:00 |
SCsub
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |