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delaunay
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Backported from Godot4: Clean up Hash Functions
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2022-08-17 10:42:50 +02:00 |
doc_classes
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Re-extracted class docs.
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2022-08-21 00:40:49 +02:00 |
xatlas
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
.gitignore
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
config.py
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
defines.h
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Removed the CONNECT and DISCONNECT macros.
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2022-03-18 10:32:50 +01:00 |
fast_quadratic_mesh_simplifier.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
fast_quadratic_mesh_simplifier.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
fqms.h
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
LICENSE
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
mesh_merger.cpp
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
mesh_merger.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
mesh_utils.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
mesh_utils.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
register_types.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
register_types.h
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
simplify.h
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |