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https://github.com/Relintai/pandemonium_engine.git
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56 lines
1.7 KiB
XML
56 lines
1.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MeshUtils" inherits="Object" version="3.11">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="bake_mesh_array_uv" qualifiers="const">
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<return type="Array" />
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<argument index="0" name="arr" type="Array" />
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<argument index="1" name="tex" type="Texture" />
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<argument index="2" name="mul_color" type="float" default="0.7" />
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<description>
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</description>
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</method>
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<method name="delaunay3d_tetrahedralize">
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<return type="PoolIntArray" />
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<argument index="0" name="points" type="PoolVector3Array" />
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<description>
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</description>
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</method>
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<method name="merge_mesh_array" qualifiers="const">
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<return type="Array" />
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<argument index="0" name="arr" type="Array" />
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<description>
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</description>
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</method>
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<method name="remove_doubles" qualifiers="const">
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<return type="Array" />
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<argument index="0" name="arr" type="Array" />
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<description>
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</description>
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</method>
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<method name="remove_doubles_interpolate_normals" qualifiers="const">
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<return type="Array" />
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<argument index="0" name="arr" type="Array" />
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<description>
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</description>
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</method>
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<method name="uv_unwrap" qualifiers="const">
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<return type="PoolVector2Array" />
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<argument index="0" name="arr" type="Array" />
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<argument index="1" name="block_align" type="bool" default="true" />
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<argument index="2" name="texel_size" type="float" default="0.05" />
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<argument index="3" name="padding" type="int" default="1" />
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<argument index="4" name="max_chart_size" type="int" default="4094" />
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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