mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-24 04:46:48 +01:00
537 lines
15 KiB
Markdown
Vendored
537 lines
15 KiB
Markdown
Vendored
# Third party libraries
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Please keep categories (`##` level) listed alphabetically and matching their
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respective folder names. Use two empty lines to separate categories for
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readability.
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## bullet
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- Upstream: https://github.com/bulletphysics/bullet3
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- Version: 3.21 (6a59241074720e9df119f2f86bc01765917feb1e, 2021)
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- License: zlib
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Files extracted from upstream source:
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- `src/*` apart from CMakeLists.txt and premake4.lua files
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- `LICENSE.txt`, and `VERSION` as `VERSION.txt`
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Includes some patches in the `patches` folder which have been sent upstream.
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## certs
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- Upstream: Mozilla, via https://github.com/bagder/ca-bundle
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- Version: git (8b263a18fca98ea371e54227837321c5cdaa1ba7, 2021)
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- License: MPL 2.0
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## cvtt
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- Upstream: https://github.com/elasota/cvtt
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- Version: 1.0.0-beta4 (cc8472a04ba110fe999c686d07af40f7839051fd, 2018)
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- License: MIT
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Files extracted from upstream source:
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- all .cpp, .h, and .txt files in ConvectionKernels/
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## enet
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- Upstream: http://enet.bespin.org
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- Version: 1.3.17 (e0e7045b7e056b454b5093cb34df49dc4cee0bee, 2020)
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- License: MIT
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Files extracted from upstream source:
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- all .c files in the main directory (except unix.c win32.c)
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- the include/enet/ folder as enet/ (except unix.h win32.h)
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- LICENSE file
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Important: enet.h, host.c, protocol.c have been slightly modified
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to be usable by Godot's socket implementation and allow IPv6 and DTLS.
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Apply the patches in the `patches/` folder when syncing on newer upstream
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commits.
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Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide
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enet socket implementation using Godot classes.
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It is still possible to build against a system wide ENet but doing so
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will limit its functionality to IPv4 only.
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## etc2comp
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- Upstream: https://github.com/google/etc2comp
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- Version: git (9cd0f9cae0f32338943699bb418107db61bb66f2, 2017)
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- License: Apache 2.0
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Files extracted from upstream source:
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- all .cpp and .h files in EtcLib/
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- README.md, LICENSE, AUTHORS
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Important: Some files have Godot-made changes.
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They are marked with `// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --`
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comments.
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## fonts
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- `NotoSans*.ttf`, `NotoNaskhArabicUI_Regular.ttf`:
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* Upstream: https://github.com/googlei18n/noto-fonts
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* Version: 1.06 (2017)
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* License: OFL-1.1
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* Comment: Use UI font variant if available, because it has tight vertical metrics and
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good for UI.
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- `Hack_Regular.ttf`:
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* Upstream: https://github.com/source-foundry/Hack
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* Version: 3.003 (2018)
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* License: MIT + Bitstream Vera License
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- `DroidSans*.ttf`:
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* Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/
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* Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted)
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* License: Apache 2.0
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## freetype
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- Upstream: https://www.freetype.org
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- Version: 2.12.1 (e8ebfe988b5f57bfb9a3ecb13c70d9791bce9ecf, 2022)
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- License: FreeType License (BSD-like)
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Files extracted from upstream source:
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- `src/` folder, minus the `dlg` and `tools` subfolders
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* These files can be removed: `.dat`, `.diff`, `.mk`, `.rc`, `README*`
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- `include/` folder, minus the `dlg` subfolder
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- `LICENSE.TXT` and `docs/FTL.TXT`
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## glad
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- Upstream: https://github.com/Dav1dde/glad
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- Version: 0.1.34 (a5ca31c88a4cc5847ea012629aff3690f261c7c4, 2020)
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- License: MIT
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The files we package are automatically generated.
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See the header of glad.c for instructions on how to generate them for
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the GLES version Godot targets.
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## jpeg-compressor
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- Upstream: https://github.com/richgel999/jpeg-compressor
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- Version: 2.00 (aeb7d3b463aa8228b87a28013c15ee50a7e6fcf3, 2020)
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- License: Public domain or MIT
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Files extracted from upstream source:
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- `jpgd*.{c,h}`
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## libogg
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- Upstream: https://www.xiph.org/ogg
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- Version: 1.3.5 (e1774cd77f471443541596e09078e78fdc342e4f, 2021)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- `src/*.{c,h}`
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- `include/ogg/*.h` in `ogg/` (run `configure` to generate `config_types.h`)
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- `COPYING`
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## libpng
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- Upstream: http://libpng.org/pub/png/libpng.html
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- Version: 1.6.37 (a40189cf881e9f0db80511c382292a5604c3c3d1, 2019)
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- License: libpng/zlib
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Files extracted from upstream source:
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- all .c and .h files of the main directory, except from
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`example.c` and `pngtest.c`
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- the arm/ folder
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- `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h`
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- `LICENSE`
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## libsimplewebm
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- Upstream: https://github.com/zaps166/libsimplewebm
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- Version: git (fe57fd3cfe6c0af4c6af110b1f84a90cf191d943, 2019)
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- License: MIT (main), BSD-3-Clause (libwebm)
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This contains libwebm, but the version in use is updated from the one used by libsimplewebm,
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and may have *unmarked* alterations from that.
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Files extracted from upstream source:
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- all the .cpp, .hpp files in the main folder except `example.cpp`
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- LICENSE
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Important: Some files have Godot-made changes.
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They are marked with `// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --`
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comments.
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## libtheora
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- Upstream: https://www.theora.org
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- Version: 1.1.1 (2010)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- all .c, .h in lib/
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- all .h files in include/theora/ as theora/
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- COPYING and LICENSE
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Upstream patches included in the `patches` directory have been applied
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on top of the 1.1.1 source (not included in any stable release yet).
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## libvorbis
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- Upstream: https://www.xiph.org/vorbis
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- Version: 1.3.7 (0657aee69dec8508a0011f47f3b69d7538e9d262, 2020)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- `lib/*` except from: `lookups.pl`, `Makefile.*`
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- `include/vorbis/*.h` as `vorbis/`
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- `COPYING`
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## mbedtls
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- Upstream: https://tls.mbed.org/
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- Version: 2.16.12 (cf4667126010c665341f9e50ef691b7ef8294188, 2021)
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- License: Apache 2.0
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File extracted from upstream release tarball:
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- All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/` except `config_psa.h` and `psa_util.h`.
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- All `*.c` and `*.h` from `library/` to `thirdparty/mbedtls/library/` except those starting with `psa_*`.
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- `LICENSE` and `apache-2.0.txt` files.
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- Applied the patch in `patches/1453.diff` (upstream PR:
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https://github.com/ARMmbed/mbedtls/pull/1453).
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- Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h`
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providing configuration for light bundling with core.
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## minimp3
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- Upstream: https://github.com/lieff/minimp3
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- Version: git (afb604c06bc8beb145fecd42c0ceb5bda8795144, 2021)
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- License: CC0 1.0
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Files extracted from upstream repository:
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- `minimp3.h`
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- `minimp3_ex.h`
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- `LICENSE`
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## miniupnpc
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- Upstream: https://github.com/miniupnp/miniupnp
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- Version: 2.2.2 (81029a860baf1f727903e5b85307903b3f40cbc8, 2021)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- All `*.c` and `*.h` files from `miniupnpc` to `thirdparty/miniupnpc/miniupnpc`
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- Remove the following test or sample files:
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`listdevices.c minihttptestserver.c miniupnpcmodule.c upnpc.c upnperrors.* test* wingenminiupnpcstrings.c`
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- `LICENSE`
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The only modified file is `miniupnpcstrings.h`, which was created for Godot
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(it is usually autogenerated by cmake). Bump the version number for miniupnpc in that
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file when upgrading.
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Note: The following upstream patch has been applied, remove this notice on next update.
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https://github.com/miniupnp/miniupnp/commit/3a08dd4b89af2e9effa22a136bac86f2f306fd79
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## minizip
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- Upstream: https://www.zlib.net
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- Version: 1.2.12 (zlib contrib, 2022)
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- License: zlib
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Files extracted from the upstream source:
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- contrib/minizip/{crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}}
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Important: Some files have Godot-made changes for use in core/io.
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They are marked with `/* PANDEMONIUM start */` and `/* PANDEMONIUM end */`
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comments and a patch is provided in the `patches` folder.
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## misc
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Collection of single-file libraries used in Godot components.
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- `clipper.{cpp,hpp}`
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* Upstream: https://sourceforge.net/projects/polyclipping
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* Version: 6.4.2 (2017) + Godot changes (added optional exceptions handling)
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* License: BSL-1.0
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- `fastlz.{c,h}`
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* Upstream: https://github.com/ariya/FastLZ
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* Version: 0.5.0 (4f20f54d46f5a6dd4fae4def134933369b7602d2, 2020)
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* License: MIT
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- `hq2x.{cpp,h}`
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* Upstream: https://github.com/brunexgeek/hqx
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* Version: TBD, file structure differs
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* License: Apache 2.0
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- `ifaddrs-android.{cc,h}`
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* Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h
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* Version: git (5976650443d68ccfadf1dea24999ee459dd2819d, 2013)
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* License: BSD-3-Clause
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- `mikktspace.{c,h}`
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* Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/
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* Version: 1.0 (2011)
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* License: zlib
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- `open-simplex-noise.{c,h}`
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* Upstream: https://github.com/smcameron/open-simplex-noise-in-c
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* Version: git (826f1dd1724e6fb3ff45f58e48c0fbae864c3403, 2020) + custom changes
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* License: Public Domain or Unlicense
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- `pcg.{cpp,h}`
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* Upstream: http://www.pcg-random.org
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* Version: minimal C implementation, http://www.pcg-random.org/download.html
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* License: Apache 2.0
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- `smaz.{c,h}`
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* Upstream: https://github.com/antirez/smaz
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* Version: git (2f625846a775501fb69456567409a8b12f10ea25, 2012)
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* License: BSD-3-Clause
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* Modifications: use `const char*` instead of `char*` for input string
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- `stb_rect_pack.h`
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* Upstream: https://github.com/nothings/stb
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* Version: 1.01 (af1a5bc352164740c1cc1354942b1c6b72eacb8a, 2021)
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* License: Public Domain or Unlicense or MIT
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- `stb_vorbis.c`
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* Upstream: https://github.com/nothings/stb
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* Version: 1.20 (314d0a6f9af5af27e585336eecea333e95c5a2d8, 2020)
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* License: Public Domain or Unlicense or MIT
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- `triangulator.{cpp,h}`
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* Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.cpp`)
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* Version: TBD, class was renamed
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* License: MIT
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- `yuv2rgb.h`
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* Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check)
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* Version: ?
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* License: BSD
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## nanosvg
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- Upstream: https://github.com/memononen/nanosvg
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- Version: git (4c8f0139b62c6e7faa3b67ce1fbe6e63590ed148, 2022)
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- License: zlib
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Files extracted from the upstream source:
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- All `.h` files in `src/`
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- `LICENSE.txt`
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`nanosvg.cc` is a custom file added to configure the build of the header only
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library.
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## oidn
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- Upstream: https://github.com/OpenImageDenoise/oidn
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- Version: 1.1.0 (c58c5216db05ceef4cde5a096862f2eeffd14c06, 2019)
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- License: Apache 2.0
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Files extracted from upstream source:
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common/* (except tasking.* and CMakeLists.txt)
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core/*
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include/OpenImageDenoise/* (except version.h.in)
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LICENSE.txt
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mkl-dnn/include/*
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mkl-dnn/src/* (except CMakeLists.txt)
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weights/rtlightmap_hdr.tza
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scripts/resource_to_cpp.py
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Modified files:
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Modifications are marked with `// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --`.
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Patch files are provided in `oidn/patches/`.
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core/autoencoder.cpp
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core/autoencoder.h
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core/common.h
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core/device.cpp
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core/device.h
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core/transfer_function.cpp
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scripts/resource_to_cpp.py (used in modules/denoise/resource_to_cpp.py)
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## opus
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- Upstream: https://opus-codec.org
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- Version: 1.1.5 (opus) and 0.8 (opusfile) (2017)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- all .c and .h files in src/ (both opus and opusfile)
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- all .h files in include/ (both opus and opusfile) as opus/
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- remove unused `opus_demo.c`,
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- remove `http.c`, `wincerts.c` and `winerrno.h` (part of
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unused libopusurl)
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- celt/ and silk/ subfolders
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- COPYING
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## pcre2
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- Upstream: http://www.pcre.org
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- Version: 10.40 (3103b8f20a3b9944b177e812fde29fbfb8b90558, 2022)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
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- All .h files in src/ apart from pcre2posix.h
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- src/pcre2_jit_match.c
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- src/pcre2_jit_misc.c
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- src/sljit/
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- AUTHORS and LICENCE
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A sljit patch from upstream was backported to fix macOS < 11.0 compilation
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in 10.40, it can be found in the `patches` folder.
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## pvrtccompressor
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- Upstream: https://bitbucket.org/jthlim/pvrtccompressor (dead link)
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Unofficial backup fork: https://github.com/LibreGamesArchive/PVRTCCompressor
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- Version: hg (cf7177748ee0dcdccfe89716dc11a47d2dc81af5, 2015)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- all .cpp and .h files apart from `main.cpp`
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- LICENSE.TXT
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## recastnavigation
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- Upstream: https://github.com/recastnavigation/recastnavigation
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- Version: git (5a870d427e47abd4a8e4ce58a95582ec049434d5, 2022)
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- License: zlib
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Files extracted from upstream source:
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- `Recast/` folder without `CMakeLists.txt`
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- License.txt
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## rvo2
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- Upstream: https://github.com/snape/RVO2-3D
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- Version: git (bfc048670a4e85066e86a1f923d8ea92e3add3b2, 2021)
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- License: Apache 2.0
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Files extracted from upstream source:
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- All .cpp and .h files in the `src/` folder except for Export.h, RVO.h, RVOSimulator.cpp and RVOSimulator.h
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- LICENSE
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Important: Some files have Godot-made changes; so to enrich the features
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originally proposed by this library and better integrate this library with
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Godot. See the patch in the `patches` folder for details.
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## squish
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- Upstream: https://sourceforge.net/projects/libsquish
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- Version: 1.15 (r104, 2017)
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- License: MIT
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Files extracted from upstream source:
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- all .cpp, .h and .inl files
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Important: Some files have Godot-made changes.
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They are marked with `// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --`
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comments and a patch is provided in the squish/ folder.
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## tinyexr
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- Upstream: https://github.com/syoyo/tinyexr
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- Version: 1.0.1 (67010eae802211202d0797f4df2b809f4ba7442c, 2021)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- `tinyexr.{cc,h}`
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The `tinyexr.cc` file was modified to include `zlib.h` which we provide,
|
|
instead of `miniz.h` as an external dependency.
|
|
|
|
|
|
## vhacd
|
|
|
|
- Upstream: https://github.com/kmammou/v-hacd
|
|
- Version: git (b07958e18e01d504e3af80eeaeb9f033226533d7, 2019)
|
|
- License: BSD-3-Clause
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- From `src/VHACD_Lib/`: `inc`, `public` and `src`
|
|
- `LICENSE`
|
|
|
|
Some downstream changes have been made and are identified by
|
|
`// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --` comments.
|
|
They can be reapplied using the patches included in the `vhacd`
|
|
folder.
|
|
|
|
|
|
## wslay
|
|
|
|
- Upstream: https://github.com/tatsuhiro-t/wslay
|
|
- Version: 1.1.1+git (45d22583b488f79d5a4e598cc7675c191c5ab53f, 2021)
|
|
- License: MIT
|
|
|
|
File extracted from upstream release tarball:
|
|
|
|
- Run `cmake .` to generate `config.h` and `wslayver.h`.
|
|
Contents might need tweaking for Godot, review diff.
|
|
- All `*.c` and `*.h` files from `lib/`
|
|
- All `*.h` in `lib/includes/wslay/` as `wslay/`
|
|
- `wslay/wslay.h` has a small Godot addition to fix MSVC build.
|
|
See `patches/msvcfix.diff`
|
|
- `COPYING`
|
|
|
|
|
|
## zlib
|
|
|
|
- Upstream: https://www.zlib.net
|
|
- Version: 1.2.12 (2022)
|
|
- License: zlib
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- all .c and .h files
|
|
|
|
|
|
## zstd
|
|
|
|
- Upstream: https://github.com/facebook/zstd
|
|
- Version: 1.5.0 (a488ba114ec17ea1054b9057c26a046fc122b3b6, 2021)
|
|
- License: BSD-3-Clause
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- `lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}`
|
|
- `LICENSE`
|