.. |
class_db.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
class_db.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
func_ref.cpp
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
func_ref.h
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
make_binders.py
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Ported: Single Compilation Unit build.
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2023-07-11 16:07:36 +02:00 |
message_queue.cpp
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MessageQueue - Fix max usage performance statistic
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2023-05-01 12:31:43 +02:00 |
message_queue.h
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MessageQueue - Fix max usage performance statistic
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2023-05-01 12:31:43 +02:00 |
method_bind.cpp
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
method_bind.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
object_id.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
object_rc.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
object.cpp
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Added translate_to() method to TranslationServer, and trt() method to Object. This let's you transalte strings into specific (noon app wide) locales.
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2023-08-29 22:02:31 +02:00 |
object.h
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Added translate_to() method to TranslationServer, and trt() method to Object. This let's you transalte strings into specific (noon app wide) locales.
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2023-08-29 22:02:31 +02:00 |
ref_ptr.cpp
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
ref_ptr.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
reference.cpp
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
reference.h
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
resource.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
resource.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
script_debugger_local.cpp
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Fix infinite loop on EOF in the command line debugger
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2023-08-27 12:14:55 +02:00 |
script_debugger_local.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
script_language.cpp
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Ported godot pr: [3.x] Allow exporting custom resources from/to any scripting language (GDScript, VisualScript, C#, NativeScript, PluginScript)
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2023-09-06 01:45:29 +02:00 |
script_language.h
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Ported godot pr: [3.x] Allow exporting custom resources from/to any scripting language (GDScript, VisualScript, C#, NativeScript, PluginScript)
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2023-09-06 01:45:29 +02:00 |
SCsub
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
undo_redo.cpp
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
undo_redo.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |