mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-30 15:47:12 +01:00
22 lines
705 B
Markdown
22 lines
705 B
Markdown
# mat_maker_gd
|
|
|
|
My goal with this project is to take Material Maker's ( https://github.com/RodZill4/material-maker ) code,
|
|
and make it an in-godot texture/image generator.
|
|
|
|
~If it turns out well I'll probably turn it into a c++ engine module eventually.~ Done.
|
|
|
|
Multi threading uses my threadpool engine module for now.
|
|
|
|
## Status:
|
|
|
|
Missing ~ 60 nodes from ~ 195.
|
|
|
|
## TODOS
|
|
|
|
- [ ] Go through the current MaterialMaker and add the code from all the new nodes.
|
|
- [ ] Go through the current MaterialMaker and update any old code.
|
|
- [ ] Add note to all files that has code from MaterialMaker.
|
|
- [ ] Proper readme.md.
|
|
- [ ] Per node seed like in the original.
|
|
- [ ] Port all the nodes. Missing ~ 60 from ~ 195
|