pandemonium_engine/platform/windows
Lyuma 3554a0aa81 Keep editor at normal priority on windows.
The multithreaded importer often causes system-wide hangs when importing more than 20 files at a time.
Running the editor at normal priority allows other applications on the system to be responsive during long imports.

(cherry picked from commit ee02a7f785b672304346028bc500949050432fa5)
2022-07-26 11:49:59 +02:00
..
export Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
context_gl_windows.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
context_gl_windows.h Clang format all files. 2022-03-18 19:00:13 +01:00
crash_handler_windows.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
crash_handler_windows.h Clang format all files. 2022-03-18 19:00:13 +01:00
detect.py Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
joypad_windows.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
joypad_windows.h Clang format all files. 2022-03-18 19:00:13 +01:00
key_mapping_windows.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
key_mapping_windows.h Clang format all files. 2022-03-18 19:00:13 +01:00
lang_table.h Clang format all files. 2022-03-18 19:00:13 +01:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
os_windows.cpp Keep editor at normal priority on windows. 2022-07-26 11:49:59 +02:00
os_windows.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_res.rc Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_windows.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium.ico Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium.natvis Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
platform_config.h Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those. 2022-03-15 17:01:21 +01:00
platform_windows_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_windows.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_windows.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
windows_terminal_logger.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
windows_terminal_logger.h Clang format all files. 2022-03-18 19:00:13 +01:00