pandemonium_engine/platform/osx
Rémi Verschelde 8be8577da6 SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize
- `-fomit-frame-pointer` is included automatically by both GCC and
  Clang in `-O1` and above.
- `-ftree-vectorize` is included automatically by GCC in `-O2` and
  beyond, and seems always enabled by Clang.

Closes #66296. See that issue for a detailed investigation.

(cherry picked from commit c5c3d13dc0dbbf95a2350f57d69e7cdc546d395d)
2022-12-11 19:12:18 +01:00
..
export Use image loader directly to avoid "resource as image file" errors. 2022-11-30 18:41:01 +01:00
crash_handler_osx.h Clang format all files. 2022-03-18 19:00:13 +01:00
crash_handler_osx.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
detect.py SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize 2022-12-11 19:12:18 +01:00
dir_access_osx.h Clang format all files. 2022-03-18 19:00:13 +01:00
dir_access_osx.mm Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
joypad_osx.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
joypad_osx.h Clang format all files. 2022-03-18 19:00:13 +01:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
os_osx.h Also renamed the files. 2022-08-19 21:24:36 +02:00
os_osx.mm Update activation hack to work on Ventura. 2022-11-30 19:20:09 +01:00
pandemonium_main_osx.mm Ported: Fix exit code of --help and --version, and test them in CI 2022-07-29 21:45:04 +02:00
platform_config.h Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those. 2022-03-15 17:01:21 +01:00
platform_osx_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_osx.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_osx.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00