pandemonium_engine/modules/terraman/library/terrain_surface_simple.cpp

104 lines
4.6 KiB
C++

/*************************************************************************/
/* terrain_surface_simple.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "terrain_surface_simple.h"
#include "terrain_library_simple.h"
int TerrainSurfaceSimple::get_atlas_x(const TerrainSurfaceSides side) const {
int indx = (side * 2);
return _atlas_positions[indx];
}
void TerrainSurfaceSimple::set_atlas_x(const TerrainSurfaceSides side, int value) {
int indx = (side * 2);
_atlas_positions[indx] = value;
}
int TerrainSurfaceSimple::get_atlas_y(const TerrainSurfaceSides side) const {
int indx = (side * 2) + 1;
return _atlas_positions[indx];
}
void TerrainSurfaceSimple::set_atlas_y(const TerrainSurfaceSides side, int value) {
int indx = (side * 2) + 1;
_atlas_positions[indx] = value;
}
void TerrainSurfaceSimple::refresh_rects() {
TerrainLibrarySimple *lib = Object::cast_to<TerrainLibrarySimple>(_library);
ERR_FAIL_COND(lib == NULL);
for (int i = 0; i < TERRAIN_SIDES_COUNT; ++i) {
float culomn = 1.0 / static_cast<float>(lib->get_atlas_columns());
float row = 1.0 / static_cast<float>(lib->get_atlas_rows());
Rect2 r;
r.position.x = _atlas_positions[i * 2] * culomn;
r.position.y = _atlas_positions[i * 2 + 1] * row;
r.size.x = culomn;
r.size.y = row;
_rects[i] = r;
}
}
TerrainSurfaceSimple::TerrainSurfaceSimple() {
for (int i = 0; i < TERRAIN_SIDES_ARRAY_SIZE; ++i) {
_atlas_positions[i] = 0;
}
}
TerrainSurfaceSimple::~TerrainSurfaceSimple() {
}
void TerrainSurfaceSimple::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_atlas_x", "side"), &TerrainSurfaceSimple::get_atlas_x);
ClassDB::bind_method(D_METHOD("set_atlas_x", "side", "value"), &TerrainSurfaceSimple::set_atlas_x);
ClassDB::bind_method(D_METHOD("get_atlas_y", "side"), &TerrainSurfaceSimple::get_atlas_y);
ClassDB::bind_method(D_METHOD("set_atlas_y", "side", "value"), &TerrainSurfaceSimple::set_atlas_y);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "top_atlas_x"), "set_atlas_x", "get_atlas_x", TERRAIN_SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "top_atlas_y"), "set_atlas_y", "get_atlas_y", TERRAIN_SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "bottom_atlas_x"), "set_atlas_x", "get_atlas_x", TERRAIN_SIDE_BOTTOM);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "bottom_atlas_y"), "set_atlas_y", "get_atlas_y", TERRAIN_SIDE_BOTTOM);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "side_atlas_x"), "set_atlas_x", "get_atlas_x", TERRAIN_SIDE_SIDE);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "side_atlas_y"), "set_atlas_y", "get_atlas_y", TERRAIN_SIDE_SIDE);
}