mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 20:06:49 +01:00
30 lines
1.3 KiB
XML
30 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="GLTFTextureSampler" inherits="Resource" version="3.11">
|
|
<brief_description>
|
|
Represents a GLTF texture sampler
|
|
</brief_description>
|
|
<description>
|
|
Represents a texture sampler as defined by the base GLTF spec. Texture samplers in GLTF specify how to sample data from the texture's base image, when rendering the texture on an object.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="mag_filter" type="int" setter="set_mag_filter" getter="get_mag_filter" default="9729">
|
|
Texture's magnification filter, used when the texture appears larger on screen than the source image.
|
|
</member>
|
|
<member name="min_filter" type="int" setter="set_min_filter" getter="get_min_filter" default="9987">
|
|
Texture's minification filter, used when the texture appears smaller on screen than the source image.
|
|
</member>
|
|
<member name="wrap_s" type="int" setter="set_wrap_s" getter="get_wrap_s" default="10497">
|
|
Wrapping mode to use for S-axis (horizontal) texture coordinates.
|
|
</member>
|
|
<member name="wrap_t" type="int" setter="set_wrap_t" getter="get_wrap_t" default="10497">
|
|
Wrapping mode to use for T-axis (vertical) texture coordinates.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|