pandemonium_engine/scene/3d
lawnjelly af805132b2 Fix physics platform behaviour regression
Lifetime checks for stored `RIDs` for collision objects assumed they had valid `object_ids`.
It turns out that some are not derived from `Object` and thus checking `ObjectDB` returns false for some valid `RIDs`.
To account for this we only perform lifetime checks on valid `object_ids`.
2024-11-13 23:13:54 +01:00
..
area.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
area.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
audio_stream_player_3d.cpp Revert "Ignore a maybe-uninitialized warning in AudioStreamPlayer3D." 2024-06-18 13:44:32 +02:00
audio_stream_player_3d.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
baked_lightmap.cpp Clang format everything. 2024-07-16 21:23:54 +02:00
baked_lightmap.h Clang format everything again. 2024-07-16 21:29:26 +02:00
camera.cpp Safe Camera::unproject_position() 2024-09-07 09:27:25 +02:00
camera.h Safe Camera::unproject_position() 2024-09-07 09:27:25 +02:00
collision_object.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
collision_object.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
collision_polygon.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
collision_polygon.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
collision_shape.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
collision_shape.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
cpu_particles.cpp Renamed Particle to GPUParticle and Particle2D to GPUParticle2D pt4. 2024-07-16 16:59:21 +02:00
cpu_particles.h Renamed Particle to GPUParticle and Particle2D to GPUParticle2D pt4. 2024-07-16 16:59:21 +02:00
cull_instance.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
cull_instance.h Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00
gi_probe.cpp Clang format everything. 2024-07-16 21:23:54 +02:00
gi_probe.h Clang format everything again. 2024-07-16 21:29:26 +02:00
gpu_particles.cpp Clang format everything. 2024-07-16 21:23:54 +02:00
gpu_particles.h Clang format everything again. 2024-07-16 21:29:26 +02:00
immediate_geometry.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
immediate_geometry.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
importer_mesh_instance_3d.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
importer_mesh_instance_3d.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
interpolated_camera.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
interpolated_camera.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
label_3d.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
label_3d.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
light.cpp Backport DirectionalLight fade_start property to 3.x 2024-07-17 00:11:17 +02:00
light.h Backport DirectionalLight fade_start property to 3.x 2024-07-17 00:11:17 +02:00
lightmapper.cpp Clang format everything. 2024-07-16 21:23:54 +02:00
lightmapper.h Clang format everything again. 2024-07-16 21:29:26 +02:00
listener.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
listener.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
lod_manager.cpp Clang-format everything. 2024-04-21 15:27:36 +02:00
lod_manager.h Clang format everything again. 2024-07-16 21:29:26 +02:00
lod.cpp Clang-format everything. 2024-04-21 15:27:36 +02:00
lod.h Clang format everything again. 2024-07-16 21:29:26 +02:00
merge_group.cpp Mesh merging - refactor to be backward compatible for CPU / GPU storage 2024-07-14 08:16:10 +02:00
merge_group.h Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00
mesh_instance.cpp Mesh merging - refactor to be backward compatible for CPU / GPU storage 2024-07-14 08:16:10 +02:00
mesh_instance.h Mesh merging - refactor to be backward compatible for CPU / GPU storage 2024-07-14 08:16:10 +02:00
multimesh_instance.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
multimesh_instance.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation_agent.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation_agent.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation_geometry_parser_3d.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation_geometry_parser_3d.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
navigation_link_3d.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation_link_3d.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation_mesh_instance.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation_mesh_instance.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation_obstacle.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation_obstacle.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
navigation.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
occluder.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
occluder.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
path.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
path.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
physics_body.cpp Fix physics platform behaviour regression 2024-11-13 23:13:54 +01:00
physics_body.h Fix physics on_floor_body crash 2024-04-21 14:20:26 +02:00
physics_joint.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
physics_joint.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
portal.cpp Fix compile error. 2024-04-21 14:58:11 +02:00
portal.h Portals - include in bound and special cases in start room 2024-02-08 15:10:00 +01:00
position_3d.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
position_3d.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
proximity_group.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
proximity_group.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
ray_cast.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
ray_cast.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
reflection_probe.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
reflection_probe.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
remote_transform.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
remote_transform.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
room_group.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
room_group.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
room_manager.cpp Clang format everything. 2024-07-16 21:23:54 +02:00
room_manager.h Portals - Improve conversion logging 2024-02-08 15:12:23 +01:00
room.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
room.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
shape_cast.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
shape_cast.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
soft_body.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
soft_body.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
spatial_velocity_tracker.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
spatial_velocity_tracker.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
spring_arm.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
spring_arm.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
sprite_3d.cpp Make gizmo plugin handle SpriteBase3D instead of Sprite3D 2023-12-20 22:44:23 +01:00
sprite_3d.h Make gizmo plugin handle SpriteBase3D instead of Sprite3D 2023-12-20 22:44:23 +01:00
vehicle_body.cpp Clang format everything. 2024-07-16 21:23:54 +02:00
vehicle_body.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
visibility_notifier.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
visibility_notifier.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
visual_instance.cpp Adding back lightmaps pt2. 2024-07-15 19:15:47 +02:00
visual_instance.h Adding back lightmaps pt2. 2024-07-15 19:15:47 +02:00
voxel_light_baker.cpp Clang format everything. 2024-07-16 21:23:54 +02:00
voxel_light_baker.h Clang format everything again. 2024-07-16 21:29:26 +02:00
world_environment_3d.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
world_environment_3d.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00