mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-21 16:37:20 +01:00
104 lines
3.9 KiB
C++
104 lines
3.9 KiB
C++
/*************************************************************************/
|
|
/* vector2i.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "vector2i.h"
|
|
|
|
#include "core/string/ustring.h"
|
|
|
|
Vector2i Vector2i::clamp(const Vector2i &p_min, const Vector2i &p_max) const {
|
|
return Vector2i(
|
|
CLAMP(x, p_min.x, p_max.x),
|
|
CLAMP(y, p_min.y, p_max.y));
|
|
}
|
|
|
|
int64_t Vector2i::length_squared() const {
|
|
return x * (int64_t)x + y * (int64_t)y;
|
|
}
|
|
|
|
double Vector2i::length() const {
|
|
return Math::sqrt((double)length_squared());
|
|
}
|
|
|
|
Vector2i Vector2i::operator+(const Vector2i &p_v) const {
|
|
return Vector2i(x + p_v.x, y + p_v.y);
|
|
}
|
|
void Vector2i::operator+=(const Vector2i &p_v) {
|
|
x += p_v.x;
|
|
y += p_v.y;
|
|
}
|
|
Vector2i Vector2i::operator-(const Vector2i &p_v) const {
|
|
return Vector2i(x - p_v.x, y - p_v.y);
|
|
}
|
|
void Vector2i::operator-=(const Vector2i &p_v) {
|
|
x -= p_v.x;
|
|
y -= p_v.y;
|
|
}
|
|
|
|
Vector2i Vector2i::operator*(const Vector2i &p_v1) const {
|
|
return Vector2i(x * p_v1.x, y * p_v1.y);
|
|
};
|
|
|
|
Vector2i Vector2i::operator*(const int rvalue) const {
|
|
return Vector2i(x * rvalue, y * rvalue);
|
|
};
|
|
void Vector2i::operator*=(const int rvalue) {
|
|
x *= rvalue;
|
|
y *= rvalue;
|
|
};
|
|
|
|
Vector2i Vector2i::operator/(const Vector2i &p_v1) const {
|
|
return Vector2i(x / p_v1.x, y / p_v1.y);
|
|
};
|
|
|
|
Vector2i Vector2i::operator/(const int rvalue) const {
|
|
return Vector2i(x / rvalue, y / rvalue);
|
|
};
|
|
|
|
void Vector2i::operator/=(const int rvalue) {
|
|
x /= rvalue;
|
|
y /= rvalue;
|
|
};
|
|
|
|
Vector2i Vector2i::operator-() const {
|
|
return Vector2i(-x, -y);
|
|
}
|
|
|
|
bool Vector2i::operator==(const Vector2i &p_vec2) const {
|
|
return x == p_vec2.x && y == p_vec2.y;
|
|
}
|
|
bool Vector2i::operator!=(const Vector2i &p_vec2) const {
|
|
return x != p_vec2.x || y != p_vec2.y;
|
|
}
|
|
|
|
Vector2i::operator String() const {
|
|
return "(" + itos(x) + ", " + itos(y) + ")";
|
|
}
|