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27b73fa9f9
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Removed Vector2i(Vector2) constructor, added a Vector2i conversion operator to Vector2 instead. This solves ambigous Variant to Vector2i conversion errors.
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2024-03-07 18:56:55 +01:00 |
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22ec1be9b3
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File copyright header updates pt3.
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2023-12-17 22:42:34 +01:00 |
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be16fe23ad
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
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608ba7826a
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Ported improvements to Vector2, Vector2i, Vector3, Vector3i, Vector4, and Vector4i from Godot4.
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2022-08-15 16:13:21 +02:00 |
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662c3a7e88
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Also did Rect2i.
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2022-08-14 14:00:32 +02:00 |
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527cfb88aa
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Added Vector2i, Vector3i, Rect2i, PoolVector2i, PoolVector3i, Vector<Vector2i>, Vector<Vector3i> classes as core variant binds. GDScript still need to be updated to be able to use them.
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2022-03-21 14:01:31 +01:00 |
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987f77442a
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Now Vector2i is in it's own header and cpp file.
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2022-03-21 01:50:02 +01:00 |
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