Commit Graph

15 Commits

Author SHA1 Message Date
dc9cc716c7 Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
220954cf08 Backported most of the improvements to String from Godot4. 2022-08-15 22:54:03 +02:00
e7100658d4 Ported: Fix exit code of --help and --version, and test them in CI
Corrects prior regression which caused ERROR output and exit code of 1. - Bromeon
861e155543
2022-07-29 21:45:04 +02:00
Pedro J. Estébanez
8c662ff234 Flush accumulated input events on iOS 2022-07-29 20:51:50 +02:00
43131ad4cb Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg
f5fa1ca944
2022-07-28 18:40:46 +02:00
Hugo Locurcio
c0c4418ce7 Increase compiler optimization when using target=release on iOS/Android
(cherry picked from commit 78b4ec2d4d0d6233ca0f4d8cfeb74640063e970f)
2022-07-27 18:48:04 +02:00
Timo Schwarzer
2f2e3573bd Fix vibration duration on iOS
Fixes #61063
2022-07-27 18:26:32 +02:00
5b4d506183 Ported: Fix simulatenous touches for different touch types - Paulo Feodrippe
c46bbdee53
2022-07-27 14:33:08 +02:00
8156e2ba36 Ported: Vibrate using iOS haptics engine on supported devices (3.x) - timoschwarzer
8fb9c96df9
2022-07-27 01:23:10 +02:00
32f148ac0c Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
4d7df62b8e Clang format all files. 2022-03-18 19:00:13 +01:00
9fd8fc6eed Same change to classes under platform. 2022-03-17 22:38:14 +01:00
0deb492bb4 Fix 2 typos in the iphone backend. 2022-03-16 09:16:10 +01:00
00285e8b24 Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those. 2022-03-15 17:01:21 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00