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eb63a4d682
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Updated NetworkSynchronizer from https://github.com/GameNetworking/network_synchronizer/tree/godot-3.x . f12fee66a7e3eb2013d6c5437837770455105b91 (Merge commit: cc3c7d244adea8b25822f43963618fd2dbf18ec8)
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2023-12-25 19:27:07 +01:00 |
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429575fab6
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File copyright header updates pt8.
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2023-12-18 00:18:53 +01:00 |
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2cd4e4d828
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
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213f393293
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Fix typos with codespell.
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2022-12-22 19:51:25 +01:00 |
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6be9bf5dfe
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Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes.
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2022-08-18 15:41:28 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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b4973c944d
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Fixed compile for all network synchronizer classes, and added them to the build.
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2022-03-23 15:07:15 +01:00 |
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6adee8f1b0
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Added the NetworkedController & SceneRewinder module from https://github.com/godotengine/godot/pull/37200. It's disabled for now, it needs to be ported.
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2022-03-20 23:30:30 +01:00 |
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