Commit Graph

4 Commits

Author SHA1 Message Date
Hugo Locurcio
47ee0bcee2 Hide the first --print-fps outputs after the engine has started
The first 2 or 3 prints are inaccurate since the engine has just
started at that point.

(cherry picked from commit 2d56dfb746fb05c8cab090e4b411b1987e990fca)
2022-07-27 19:40:40 +02:00
4d7df62b8e Clang format all files. 2022-03-18 19:00:13 +01:00
e214f96994 Same change to classes under main. 2022-03-17 22:19:45 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00