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15f092866b
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Fix JNI method names and java class lookup names in the android backend.
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2023-08-31 21:59:44 +02:00 |
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Ben Rog-Wilhelm
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51ecd46a06
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Add static check for overzealous .gitignores.
(cherry picked from commit 7ea171adca8d28d10aae68cfe8f36094683bc491)
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2023-08-30 10:37:39 +02:00 |
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213f393293
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Fix typos with codespell.
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2022-12-22 19:51:25 +01:00 |
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Riteo Siuga
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699d2caa1d
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Add an exception for thirdparty subdirectories in file_format.sh
This exception is also present in clang_format.sh and is needed in some
cases.
(cherry picked from commit 10eaf0c52bcec565df46a90ceeebe59d52c8cbff)
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2022-12-11 19:03:47 +01:00 |
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d8b644c81b
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Now the make release engine script will also zip the sources.
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2022-10-15 15:10:55 +02:00 |
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6e0d6585e1
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Added a new make_release script for the engine.
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2022-10-14 18:55:53 +02:00 |
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e89a1d909c
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Pre release file check script for the engine.
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2022-10-14 17:40:19 +02:00 |
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4473c70a37
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Added a strip script.
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2022-10-12 14:41:48 +02:00 |
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0bb6a05a4e
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Removed now unneeded classes.
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2022-09-17 16:35:58 +02:00 |
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ff08a26689
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Ported: Stop CI when Godot crash - qarmin
096cea6142
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2022-07-29 09:09:49 +02:00 |
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92e1759b39
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Ported: Fix the logic to restart the Godot application - m4gr3d
b162e7ac39
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2022-07-28 10:06:47 +02:00 |
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d328372f38
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Updated old paths in the android jni wrapper classes. This fixes the export templates.
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2022-03-24 21:39:55 +01:00 |
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32f148ac0c
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
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b877f9c8ee
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Make the clang format script not touch the copyright headers for now.
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2022-03-18 18:58:57 +01:00 |
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852a3a3110
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Added a new script that moves header guards to the very top of header files. Doing this might improve compile speeds.
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2022-03-17 20:50:29 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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