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cb344d36b8
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Ported from godot: make autotiles fall back to the most similar bitmask using heuristics
- wareya
73ad6517e4
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2023-06-28 13:36:14 +02:00 |
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32e0e80ac8
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Ported the tweaks for the TIleSetEditor.
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2023-06-06 16:19:46 +02:00 |
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654cfb81b7
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Renamed NavigationRegion2D back to NavigationPolygonInstance, as I think it fits the engine better.
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2023-06-05 18:09:53 +02:00 |
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2114b2239b
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Split NavigationPolygon and NavigationPolygonInstance into 2 files. Also renamedNavigationPolygonInstance to NavigationRegion2D.
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2023-06-03 16:54:48 +02:00 |
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DashCell
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2a1f4a695d
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TileSet: Fix resizing collision shape when vertex is outside the tilesheet
Fixes #34970.
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2023-03-12 14:15:51 +01:00 |
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1b0aac6028
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
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5123cf9837
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Also renamed the rtile_map module itself to tile_map.
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2022-10-09 11:50:46 +02:00 |
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