730bce8587
Renamed Quat to Quaternion for consistency with the other engine math classes.
2022-08-13 15:22:33 +02:00
c4e7bc1c45
Reused the old unused PROPERTY_HINT_SPRITE_FRAMES as PROPERTY_HINT_BUTTON. It allows you to add buttons to the inspectors.
2022-07-31 00:01:58 +02:00
bb5acfd745
Ported: [3.5] Update NavigationServer backport
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Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
sps1112
8e229841be
Bind vararg method flag in core constants
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(cherry picked from commit 1f361b03678893cd6328702383fce6dc062e7e57)
2022-07-28 14:56:33 +02:00
a25fb35179
Ported: Improves EditorInspector documentation - timothyqiu
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6598eb9547
2022-07-26 12:40:35 +02:00
Haoyu Qiu
e234602d01
Document how to specify explicit value for PROPERTY_HINT_ENUM
names
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(cherry picked from commit 405bc96a1e191cb65fa5db65ae03546c653d8b8a)
2022-07-25 17:44:25 +02:00
da03f96abe
Re-extracted the class docs.
2022-03-24 01:22:45 +01:00
e6a9caf3a8
Re-extracted the class docs.
2022-03-16 02:51:50 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00