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9d9271b518
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Removed the SNAME macro, I'll probably keep static counting support for StringNames though.
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2022-08-11 20:22:51 +02:00 |
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0b1ae86963
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Backported the improvements to StringName from Godot4.
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2022-08-08 17:26:23 +02:00 |
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d1108dc8bc
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Ported: Implement Scene Unique Nodes - KoBeWi
e1c74ae83f
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2022-07-27 00:45:48 +02:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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7d8a93324e
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Used the include guard script on core classes.
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2022-03-17 21:58:11 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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