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a5365f8ca8
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Fix build.
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2023-07-13 14:47:04 +02:00 |
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213f393293
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Fix typos with codespell.
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2022-12-22 19:51:25 +01:00 |
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e35409a37f
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Ported: flush buffered events
- efornara
bddcac35f5
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2022-10-08 19:30:42 +02:00 |
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e2d42db711
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
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cffe742085
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
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99e94b08c4
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Moved base input related classes to core/input.
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2022-08-17 17:02:24 +02:00 |
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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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e419b12067
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Also removed remnants of the core xatlas.
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2022-04-02 12:41:05 +02:00 |
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53efe58c4f
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Cleanups and fixed compile for frt.
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2022-03-27 13:48:18 +02:00 |
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09742a48b6
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Also added frt1 (https://github.com/efornara/frt/tree/1.x).
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2022-03-27 13:36:42 +02:00 |
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996d47081b
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Renamed frt to frt_sdl.
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2022-03-27 13:31:47 +02:00 |
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adcc57bc7b
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Fix frt's compile.
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2022-03-27 13:18:59 +02:00 |
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cb739deb8e
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Added efornara's frt2 platform. (https://github.com/efornara/frt - 2.0 branch). It won't build when selected right now, due to core changes.
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2022-03-27 13:00:05 +02:00 |
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