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f5c1a5eec1
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Ported the logic of the mesh outline generator.
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2022-04-11 20:56:59 +02:00 |
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4af170d9fb
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Fix shadowed declaration.
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2022-04-11 15:10:28 +02:00 |
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30a2cda543
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Ported the logic of MDREDMeshDecompose to c++, and added it to the build.
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2022-04-11 15:06:09 +02:00 |
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8c1c9e53d1
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Turned the remaining mesh data resource editor gdscript classes into skeleton c++ classes.
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2022-04-11 13:42:49 +02:00 |
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534d758c54
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Removed mdr ed's icons and button groups.
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2022-04-11 10:21:45 +02:00 |
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eff1e7d5a9
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Added skeleton classes for mesh data resource editor's utilities.
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2022-04-11 10:17:54 +02:00 |
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d3118e1d4b
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Initial skeleton conversion of mdr_ed_mesh_utils.
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2022-04-11 02:35:31 +02:00 |
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200b4b0405
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Added skeleton classes for mesh data resource editor's uv rect editor.
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2022-04-11 01:42:33 +02:00 |
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6c6684b0c3
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Added the world_generator, mesh_data_resoure_editor, My Godoxel fork, and mat_maker_gd addons into the modules to help with porting.
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2022-04-10 21:14:56 +02:00 |
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