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98912a89e8
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
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3902cf1924
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Moved ScneeStringNames and PropertyUtils into scene/main.
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2023-12-10 18:01:51 +01:00 |
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191e9e152e
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Added quote_style argument to get_argument_options().
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2023-12-10 16:02:08 +01:00 |
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lawnjelly
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3954a79659
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Fix AnimatedSprite normal map loading
Normal map names are now correctly set up during loading.
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2023-08-27 12:15:46 +02:00 |
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1b0aac6028
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
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kobewi
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903c9932e5
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Don't store frame of playing AnimatedSprite
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2022-10-08 16:33:38 +02:00 |
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lawnjelly
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dae57cd077
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Low priority redraw request for AnimatedSprite
Prevents animated sprite from creating continuous redraws in vital_redraws_only mode.
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2022-09-17 00:05:36 +02:00 |
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53f274de2f
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Ported: AnimatedSprite Fix updating inspector when SpriteFrames is modified - kleonc
8ae246f15e
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2022-08-07 16:20:57 +02:00 |
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Rémi Verschelde
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6c004dcad2
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SpriteFrames: Sort animations alphabetically
Fixes #62143.
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2022-07-29 20:52:11 +02:00 |
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Haoyu Qiu
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5ceff7f039
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Fix AnimatedSprite doesn't emit animation_finished when changing playback direction
(cherry picked from commit d5f5e96e118d6904aaa071fcb8e8f08fa2d4eae5)
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2022-07-27 19:14:49 +02:00 |
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285c02bf76
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Ported: Add autocompletion for AnimatedSprite.play() - timothyqiu
0f7f3d08ba
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2022-07-27 14:23:27 +02:00 |
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c9b612f012
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Added StringName as a variant type, with eventually the help of 3c0059650d .
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2022-03-21 21:29:06 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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73baa5545a
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Move lots of includes from the h files to cpp files in files under scene/2d.
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2022-03-16 20:29:43 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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